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Sahapha
Full Character
Stat Block
--- Sahapha --- Runes: Earth Air Illusion Type: Player Character Homeland: Grazelands Occupation: Entertainer Initiate of Cult: Donandar Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 17 (85%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 10 (50%) Power: 14 (70%) Charisma: 20 (100%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+3 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 17 Movement: Ground: 8 Ground: 8 Passions & Reputations: Devotion (Donandar) 60% Loyalty (Feathered Horse Queen) 60% Reputation 55% Love (Family) 60% Love (Person) 60% Loyalty (Clan) 60% **Cults: Donandar - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 55% Air 75% Moon 20% Earth 80% Power Runes: Beast 50% Death 50% Truth 25% Fertility 50% Man 50% Movement 50% Illusion 75% Stasis 50% Harmony 75% Disorder 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 60% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 25% Art 15% Bargain 15% Charm 25% Dance 70% Disguise 15% Fast Talk 15% Intimidate 26% Intrigue 15% Orate 55% Sing 110% Speak (Pure Horse Tongue) 60% Speak (Tradetalk) 50% **Knowledge (+0%)** Animal Lore 5% Battle 10% Celestial Lore 5% Cult Lore (Donandar) 18% Customs (Grazeland Pony Breeders) 38% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 35% Game 15% Herd 40% Homeland Lore (Local) 30% Lore (Donandar) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 30% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Spirit Combat 55% Spirit Travel 20% Worship (Donandar) 33% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 90% Sleight 15% **Perception (+0%)** Insight (Species) 20% Insight (Human) 40% Listen 25% Scan 50% Search 25% Track 5% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 78% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 35% Spirit Magic: Heal (2pts) Glamour (2pts) Shimmer (1pts) Rune Spells: Harmony (1pts) Charisma (1pts) Comfort Song (1pts) Melee Attacks: Long Spear 35% 1D10+1+1D4 SR 4 10/10 HP Small Shield 35% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Composite Bow 78% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: History: 600 Lunars Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Sahapha ** Runes: Earth Air Illusion Homeland: Grazelands, Occupation: Entertainer, Initiate of Cult: Donandar STR: 13, CON: 17, SIZ: 12, DEX: 15, INT: 10, POW: 14, CHA: 20, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 55%, Love (Family) 60%, Love (Person) 60%, Loyalty (Clan) 60%, Devotion (Donandar) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Donandar - Initiate - Rune Points: 3 Runes: Earth 80%, Fire/Sky 55%, Air 75%, Moon 20%, Man 50%, Movement 50%, Illusion 75%, Harmony 75%, Disorder 25%, Stasis 50%, Truth 25%, Fertility 50%, Beast 50%, Death 50%, Skills: Sing 110%, Play Instrument 90%, Composite Bow 78%, Dance 70%, Speak (Pure Horse Tongue) 60%, Dodge 60%, Spirit Combat 55%, Orate 55%, Scan 50%, Jump 50%, Speak (Tradetalk) 50%, Climb 45%, Insight (Human) 40%, Herd 40% Spirit Magic: Glamour (2pts), Shimmer (1pts), Heal (2pts) Rune Spells: Harmony (1pts), Charisma (1pts), Comfort Song (1pts) Attacks: Long Spear 35% 1D10+1+1D4 SR 4 10/10 HP Small Shield 35% 1D3+1D4 SR 7 8/8 HP Composite Bow 78% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: History: 600 Lunars, Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,