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Mernalasdottir
Full Character
Stat Block
--- Mernalasdottir --- Runes: Air Truth Movement Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Cavalry Initiate of Cult: Vinga Standard of Living: Free Income: 60 L Ransom: 500 L Description: Mernalasdottir is Bright and Responsible. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 20 (100%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 17 (85%) Charisma: 12 (60%) Derived Stats: Hit Points: 14 Healing Rate: 2 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Devotion (Orlanth) 60% Reputation 12% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Vinga - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 60% Fire/Sky 40% Power Runes: Movement 85% Truth 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Bison) 40% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 45% Sing 80% Speak (Praxian) 65% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Animal Lore 15% Battle 50% Celestial Lore 15% Cult Lore (Orlanth) 25% Customs (Bison Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Spirit Combat 75% Worship (Orlanth) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 55% Search 35% Track 15% **Stealth (-10%)** **Melee (+10%)** 1H Axe 65% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 30% Dagger 55% Fist 35% Grapple 35% Greatsword 15% Kick 45% Kopis 20% Lance 60% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 80% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 55% Small Shield 25% Spirit Magic: Strength (2pts) Demoralize (2pts) Disruption (1pts) Protection (4pts) Detect Enemies (1pts) Rune Spells: Dark Walk (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Lance 60% 1D10+1+1D4 SR 4 10/10 HP Dagger 55% 1D4+2+1D4 SR 8 6/6 HP 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Mernalasdottir ** Runes: Air Truth Movement Homeland: Prax: Bison Riders, Occupation: Heavy Cavalry, Initiate of Cult: Vinga STR: 11, CON: 11, SIZ: 20, DEX: 12, INT: 15, POW: 17, CHA: 12, Derived Stats: Magic Points: 17, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Orlanth) 60%, Reputation 12%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Vinga - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 40%, Air 90%, Truth 85%, Movement 85%, Skills: Javelin 80%, Sing 80%, Spirit Combat 75%, Speak (Praxian) 65%, 1H Axe 65%, Lance 60%, Medium Shield 55%, Dagger 55%, Scan 55%, Battle 50%, Kick 45%, Orate 45%, Herd 45%, Listen 45% Spirit Magic: Strength (2pts), Demoralize (2pts), Disruption (1pts), Protection (4pts), Detect Enemies (1pts) Rune Spells: Dark Walk (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Lance 60% 1D10+1+1D4 SR 4 10/10 HP Dagger 55% 1D4+2+1D4 SR 8 6/6 HP 1H Battle Axe 65% 1D8+2+1D4 SR 7 8/8 HP Medium Shield 55% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 80% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,