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Raker
Full Character
Stat Block
--- Raker --- Runes: Beast Death Moon Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Cavalry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Raker is Enthusiastic and Paces. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 13 (65%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Honor 60% Reputation 13% Hate (Chaos) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Air 10% Moon 80% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Bison) 45% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (New Pelorian) 25% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 45% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 35% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 45% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 55% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 50% Kopis 20% Lance 30% Pike 45% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 25% Spirit Magic: Detect (Substance) (1pts) Spell Matrix Enchantment (1pts) Sleep (3pts) Farsee (2pts) Ignite (1pts) Detect Life (1pts) Dispel Magic (1pts) Rune Spells: Madness (2pts) Dismiss Earth Elemental (1pts) Dismiss Water Elemental (1pts) Melee Attacks: Broadsword 55% 1D8+1 SR 6 12/12 HP Medium Shield 35% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Raker ** Runes: Beast Death Moon Homeland: Prax: Bison Riders, Occupation: Heavy Cavalry, Initiate of Cult: Seven Mothers STR: 10, CON: 13, SIZ: 13, DEX: 13, INT: 16, POW: 13, CHA: 15, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Honor 60%, Reputation 13%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 80%, Earth 40%, Air 10%, Beast 85%, Death 85%, Skills: Spirit Combat 70%, Battle 70%, Broadsword 55%, Speak (Praxian) 55%, Kick 50%, 1H Axe 45%, Climb 45%, Pike 45%, Ride (Horse) 45%, Worship (Seven Mothers) 45%, Ride (Bison) 45%, Jump 44%, Listen 40%, Herd 40% Spirit Magic: Spell Matrix Enchantment (1pts), Sleep (3pts), Farsee (2pts), Ignite (1pts), Detect Life (1pts), Dispel Magic (1pts), Detect (Substance) (1pts) Rune Spells: Dismiss Water Elemental (1pts), Madness (2pts), Dismiss Earth Elemental (1pts) Attacks: Broadsword 55% 1D8+1 SR 6 12/12 HP Medium Shield 35% 1D4 SR 7 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,