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Harkar
Full Character
Stat Block
--- Harkar --- Runes: Death Harmony Earth Type: Player Character Homeland: Lunar Empire Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Harkar is Closed and Popular. They is a Common adventurer. (They/Them) Stats: Strength: 14 (70%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 5 (25%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 5 Movement: Ground: 8 Passions & Reputations: Loyalty (Red Emperor) 60% Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% Reputation 10% Loyalty (Leader) 60% Loyalty (Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Earth 60% Darkness 20% Moon 10% Power Runes: Death 75% Harmony 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 5% Drive (Chariot) 0% Jump 10% Ride (Horse) 10% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 15% Sing 55% Speak (Heortling) 0% Speak (New Pelorian) 35% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 15% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 35% Customs (Heortling) 0% Customs (Lunar Empire) 25% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 20% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 15% Move Quietly 15% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 30% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 55% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 65% Small Shield 15% Spirit Magic: Farsee (2pts) Ironhand (3pts) Rune Spells: Dismiss Earth Elemental (1pts) Melee Attacks: Kopis 55% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 65% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Harkar ** Runes: Death Harmony Earth Homeland: Lunar Empire, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 14, CON: 10, SIZ: 15, DEX: 5, INT: 13, POW: 9, CHA: 14, Derived Stats: Magic Points: 9, Damage Bonus: +1D4, Hit Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 10%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Red Emperor) 60%, Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Earth 60%, Darkness 20%, Moon 10%, Harmony 75%, Death 75%, Skills: Medium Shield 65%, Sing 55%, Kopis 55%, Scan 50%, Battle 45%, Listen 40%, Speak (New Pelorian) 35%, Homeland Lore (Local) 35%, Climb 35%, Cult Lore (Seven Mothers) 35%, 2H Axe 30%, First Aid 30%, Read/Write (New Pelorian) 30%, Survival 30% Spirit Magic: Farsee (2pts), Ironhand (3pts) Rune Spells: Dismiss Earth Elemental (1pts) Attacks: Kopis 55% 1D8+1+1D4 SR 8 12/12 HP Medium Shield 65% 1D4+1D4 SR 9 12/12 HP Light Crossbow 25% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,