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Rast Avenos
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--- Rast Avenos --- Runes: Air Beast Fertility Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Odayla Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Family History Your grandparent's history Your grandparent was a(n) bandit from Sartar. Year 1561 Your grandparents were born this year. Year 1582 King Tarkalor and his wife the Feathered Horse Queen went to war with the Lunar Empire to aid the Old Tarshites, aided by Praxian and Esrolian mercenaries and volunteers. The Red Emperor personally led the Lunar Army and when the armies met at the Battle of Grizzly Peak, the Lunar Army swept the field with their vastly superior magicians. Both King Tarkalor and his Queen were killed. Of special note, your parents were born by this year. Your grandparent was present at the Battle of Grizzly Peak. They survived. Your grandparents then participated in the battle of Alda-Chur and witnessed the Alda-Churi acclaim Tarkalor's son Terasarin as Prince of Alda-Chur. Gain Loyalty (Sartar). Years 1583-1590 Troublesome trollkin band raids steads. Gain Fear (Trolls). Year 1597 Lunar assassins killed members of the Sartar royal house in the Holy Country, and many got entangled in the cycles of murder and vengeance. Your grandparent fought in the Holy Country and survived. Year 1602 The Lunar army invaded the kingdom of Sartar with great success, although at high cost, seizing the supposedly impregnable capital city by force and extinguishing the Flame of Sartar that united the legendary kingdom. Your grandparent was killed in battle in the Boldhome Campaign. Gain Honor Passion. 1604 is the year of your adventurer's birth unless you have chosen to be older or younger. Your adventurer will be 21 in 1625, the year this game is set. Your parent's history Your parent was a(n) hunter from Sartar. Year 1609 Persistent raiding by the tusk riders rallied their foes, and many lands (Sartar, Tarsh, Trolls) sent their best hunters and warriors to hunt down the raiders. Success was, as usual, questionable. Your parent died with great glory dispatching Tusk Riders during the Boar Hunt. Gain Honor Passion and +3% Reputation. Your History An adventurer aged 21 in 1625 would have come of age in 1622. Year 1622 The Red Emperor appointed Tatius the Bright as the Lunar governor-general of Dragon Pass, replacing Fazzur Wideread. King Broyan reemerged and his Hendriking tribe rose in rebellion, joined by many volunteers. Hordes of scorpion men emerged from Larnste's Footprint, serving the Chaos demigoddess called the Queen of Jab. The Great Winter continued until the Battle of the Auroch Hills when Broyan's rebel army ambushed and defeated the Lunar army by partially reviving Orlanth and Ernalda. The pro-Lunar queen of Esrolia was overthrown in a coup d'ĂȘtat and civil war erupted there. You nearly starved to death during the second year of the Great Winter, but were kept alive by stealing food from strangers. Gain Hate (another clan or people). Year 1623 The new Esrolian queen gained a new ally when King Broyan and his ragged army of volunteers arrived and defeated the Grazeland Horse Army (the Feathered Horse Queen was killed soon after by her bodyguards). The Lunar Army arrived in Esrolia and besieged Queen Samastina and King Broyan in Nochet. In the north, a gigantic swarm of trolls, trollkin, insects, and darkness creatures crossed Dragon Pass en route to the Castle of Lead. You killed a member of a neighbouring clan who now seeks vengeance. Gain Hate (rival clan). Year 1624 A new planet (the Boat Planet) appeared in the Sky, prophesizing doom and change. Harrek the Berserk and his Wolf Pirates arrived in the Holy Country after circumnavigating the world. They allied with Queen Samastina and King Broyan and routed the Lunar Army at the Battle of Pennel Ford. During the battle, Orlanth was freed from the Underworld and the constellation called Orlanth's Ring appeared with additional stars and quickly rose to the top of the sky. After the battle, Harrek's companion Argrath, a Sartarite from New Pavis, travelled with a small group of followers to the border of Sartar and Prax and summoned the Praxian demigod Jaldon Goldentooth to recognize him as the White Bull. That winter, Harrek and Broyan sacked the City of Wonders. That same winter, Humakti killed the Lunar client, King Temertain of Boldhome. You fought with great glory at the Battle of Pennel Ford. Gain Honor Passion or Devotion (deity), Battle +10%, and +2% Reputation. You were present at the summoning of Jaldon Goldentooth. You acknowledged Argrath as the White Bull and returned to your tribe. Gain Loyalty (White Bull). Year 1625 The current year. With the White Bull Society behind him, Argrath liberated Pavis from the Lunar Empire and was proclaimed King of Pavis. Argrath led his Praxian allies to Dragon Pass but was defeated by Lunar sorcery and retreated to Pavis. At the same time, King Broyan was killed by Lunar sorcery. The Lunar Empire gathered thousands of magicians, priests, and nobles to consecrate the new Temple of the Reaching Moon and extend the Lunar Glowline over all of Dragon Pass. A group of Sartarite hero questers led by Kallyr Starbrow invaded the Lunar ceremony and summoned a True Dragon beneath the temple. The dragon devoured the temple and the attendees; in minutes, most of the military and magical might of the Lunar Empire in the Provinces was annihilated. The True Dragon then rose into the sky, revealing its impossible size - it was several kilometres long. It flew up high into the Middle Air towards the Red Moon. Millions of observers across Genertela witnessed the event; those in Peloria, Ralios, Kralorela, and the far West saw a "dragon-shaped cloud" obscure the Red Moon. Those closer saw and heard far more. Across Dragon Pass, ancient draconic powers and thoughts quiescent since the Empire of Wyrms Friends were awakened. In the Lunar capital of Glamour, the Red Emperor sacrificed much of his magic and power to drive the dragon back. The True Dragon spiralled around Dragon Pass circled Mount Kero Fin and then returned to the huge crevice it had made where once stood the New Lunar Temple. Kallyr Starbrow marched on Boldhome and proclaimed herself Prince of Sartar. A Lunar Tarsh army led by General Fazzur Wideread indecisively fought the Free Sartar Army. The Lunar Tarsh army retreated after Fazzur learned that King Pharandros (the King of Tarsh and Fazzur's nephew) had murdered many of Fazzur's kin and supporters while the mighty general was away campaigning. General Fazzur returned to Dunstop and gathered allies. In Old Tarsh, the Shaker Priestess appointed a new King of Wintertop, rather than allow Fazzur's son Onjur to become king. After the Liberation of Pavis, you were nearly killed or temporarily driven insane by Lunar demons when the Praxians came to Dragon Pass to destroy the New Lunar Temple. Gain Hate (Lunar Empire) and Spirit Combat +10%. Stats: Strength: 20 (100%) Constitution: 16 (80%) Size: 17 (85%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 18 Healing Rate: 3 Magic Points: 16 Movement: Ground: 8 Passions & Reputations: Reputation 5% Fear (Trolls) 60% Loyalty (Tribe) 60% Devotion (Odayla) 60% Honor 70% Love (Family) 70% Loyalty (Clan) 70% Hate (Lunar Empire) 60% Loyalty (White Bull) 60% **Cults: Odayla - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 60% Fire/Sky 20% Power Runes: Harmony 50% Disorder 50% Beast 85% Truth 50% Death 25% Stasis 50% Fertility 75% Man 15% Illusion 50% Movement 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 45% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Odayla) 25% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 65% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Odayla) 55% **Manipulation (+25%)** Conceal 40% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 55% Search 35% Track 100% **Stealth (+10%)** Hide 55% Move Quietly 30% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 40% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 45% Broadsword 50% Dagger 50% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 30% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 95% Crossbows 50% Dagger, Throwing 30% Elf Bow 30% Javelin 45% Pole Lasso 30% Rock 40% Self Bow 30% Sling 40% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 50% Medium Shield 55% Small Shield 40% Spirit Magic: Detect Life (1pts) Detect Enemies (1pts) Heal (1pts) Silence (1pts) Speedart (2pts) Rune Spells: Bear's Skin (3pts) Melee Attacks: Medium Shield 55% 1D4+1D6 SR 5 12/12 HP Ranged Attacks: Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Rast Avenos ** Runes: Air Beast Fertility Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Odayla STR: 20, CON: 16, SIZ: 17, DEX: 17, INT: 17, POW: 16, CHA: 11, Derived Stats: Damage Bonus: +1D6, Hit Points: 18, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 5%, Fear (Trolls) 60%, Loyalty (Tribe) 60%, Devotion (Odayla) 60%, Honor 70%, Love (Family) 70%, Loyalty (Clan) 70%, Hate (Lunar Empire) 60%, Loyalty (White Bull) 60%, Cults: Odayla - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Fire/Sky 20%, Death 25%, Stasis 50%, Fertility 75%, Man 15%, Illusion 50%, Movement 50%, Harmony 50%, Disorder 50%, Beast 85%, Truth 50%, Skills: Track 100%, Composite Bow 95%, Peaceful Cut 65%, Jump 61%, Spirit Combat 60%, Listen 55%, Speak (Heortling) 55%, Hide 55%, Worship (Odayla) 55%, Scan 55%, Medium Shield 55%, Dagger 50%, Grapple 50%, Climb 50% Spirit Magic: Heal (1pts), Silence (1pts), Speedart (2pts), Detect Life (1pts), Detect Enemies (1pts) Rune Spells: Bear's Skin (3pts) Attacks: Medium Shield 55% 1D4+1D6 SR 5 12/12 HP Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,