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Garskin
Full Character
Stat Block
--- Garskin --- Runes: Earth Death Disorder Type: Player Character Homeland: Old Tarsh Occupation: Warrior Noble Initiate of Cult: Maran Gor Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Stats: Strength: 17 (85%) Constitution: 19 (95%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D6 Hit Points: 20 Healing Rate: 0 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 25% Fear (Chaos) 60% Hate (Lunars) 60% Love (Family) 70% Loyalty (Clan) 70% Devotion (Maran Gor) 70% Loyalty (Shaker Temple) 60% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Earth 85% Water 26% Darkness 51% Fire/Sky 2% Air 4% Moon 4% Power Runes: Truth 48% Man 48% Beast 48% Plant 2% Disorder 84% Fertility 16% Spirit 6% Stasis 59% Harmony 16% Death 84% Illusion 44% Movement 41% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 66% Drive (Chariot) 15% Jump 59% Ride (Horse) 30% Ride (Horse) 30% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 35% Dance 50% Disguise 10% Fast Talk 10% Intimidate 45% Intrigue 20% Orate 35% Sing 25% Speak (Heortling) 0% Speak (Earthtongue) 40% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 22% Battle 50% Bureacracy 15% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Maran Gor) 45% Customs (Heortling) 25% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 55% Library Use 20% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 30% Shiphandling 0% Survival 35% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 50% Prepare Corpse 15% Sense Assassin 15% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Maran Gor) 45% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 40% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 79% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 40% Broadsword 45% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 40% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 50% Medium Shield 45% Small Shield 30% Spirit Magic: Heal (2pts) Strength (2pts) Bladesharp (2pts) Rune Spells: Dismiss Earth Elemental (1pts) Create Fissure (1pts) Summon Earth Elemental (1pts) Melee Attacks: Broadsword 45% 1D8+1+1D6 SR 5 12/12 HP Large Shield 50% 1D6+1D6 SR 6 16/16 HP 1H Short Spear 79% 1D6+1+1D6 SR 5 10/10 HP Ranged Attacks: Thrown Javelin 45% 1D10+1D3 SR 2 8/8 HP Rng 20 Sling 40% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: History: 568 Lunars
** Garskin ** Runes: Earth Death Disorder Homeland: Old Tarsh, Occupation: Warrior Noble, Initiate of Cult: Maran Gor STR: 17, CON: 19, SIZ: 16, DEX: 13, INT: 15, POW: 13, CHA: 14, Derived Stats: Damage Bonus: +1D6, Hit Points: 20, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Passions: Love (Family) 70%, Loyalty (Clan) 70%, Devotion (Maran Gor) 70%, Loyalty (Shaker Temple) 60%, Reputation 25%, Fear (Chaos) 60%, Hate (Lunars) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Air 4%, Moon 4%, Earth 85%, Water 26%, Darkness 51%, Fire/Sky 2%, Man 48%, Beast 48%, Plant 2%, Disorder 84%, Fertility 16%, Spirit 6%, Stasis 59%, Harmony 16%, Death 84%, Illusion 44%, Movement 41%, Truth 48%, Skills: 1H Spear 79%, Dodge 66%, Jump 59%, Homeland Lore (Local) 55%, Speak (Tarshite) 55%, Battle 50%, Climb 50%, Meditate 50%, Large Shield 50%, Dance 50%, Broadsword 45%, Javelin 45%, Medium Shield 45%, Cult Lore (Maran Gor) 45% Spirit Magic: Bladesharp (2pts), Heal (2pts), Strength (2pts) Rune Spells: Create Fissure (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Broadsword 45% 1D8+1+1D6 SR 5 12/12 HP Large Shield 50% 1D6+1D6 SR 6 16/16 HP 1H Short Spear 79% 1D6+1+1D6 SR 5 10/10 HP Sling 40% 1D8 SR 2 80/80 HP Rng 80 Thrown Javelin 45% 1D10+1D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 7/7 HP (16-18) - L Arm Armor: 5 6/6 HP (13-15) - R Arm Armor: 5 6/6 HP (12) - Chest Armor: 5 8/8 HP (9-11) - Abdomen Armor: 5 7/7 HP (5-8) - L Leg Armor: 5 7/7 HP (1-4) - R Leg Armor: 5 7/7 HP Equipment: History: 568 Lunars,