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Hadad
Full Character
Stat Block
--- Hadad --- Runes: Air Movement Fire/Sky Type: Player Character Homeland: Sun County (Prax) Occupation: Hunter Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 16 (80%) Constitution: 17 (85%) Size: 14 (70%) Dexterity: 19 (95%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 15 (75%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Love (Hunt) 60% Love (Family) 60% Loyalty (Family) 60% Devotion (Orlanth) 60% Loyalty (Sun County) 60% Hate (Lunars) 60% Hate (Darkness Creatures) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 4 Elemental Runes: Air 95% Earth 60% Water 35% Fire/Sky 80% Power Runes: Beast 25% Disorder 50% Harmony 50% Stasis 15% Illusion 50% Movement 85% Man 75% Death 50% Truth 50% Fertility 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 48% Drive (Chariot) 15% Jump 67% Ride (Horse) 15% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 45% Sing 25% Speak (New Praxian) 55% Speak (Stormspeech) 45% Speak (Tradetalk) 35% **Knowledge (+5%)** Animal Lore 65% Battle 15% Celestial Lore 10% Cult Lore (Orlanth) 25% Customs (Sun County) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Homeland Lore (Sun County) 60% Manage Household 15% Mineral Lore 10% Peaceful Cut 35% Plant Lore 40% Read/Write (New Praxian) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 35% Worship (Orlanth) 25% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Craft (Cooking) 40% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 50% **Stealth (+10%)** Hide 40% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 35% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 85% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 40% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 85% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 45% Medium Shield 85% Small Shield 30% Spirit Magic: Heal (3pts) Mobility (1pts) Bladesharp (3pts) Disruption (1pts) Protection (3pts) Rune Spells: Flight (1pts) Shield (1pts) Dark Walk (1pts) Lightning (1pts) Melee Attacks: Broadsword 85% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 85% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Snares Furs worth 120 L Armatura in pelle ( 3 AP ) Arco composito Faretra con 20 frecce x2 Bronze broadsword Medium shield
** Hadad ** Runes: Air Movement Fire/Sky Homeland: Sun County (Prax), Occupation: Hunter, Initiate of Cult: Orlanth Adventurous STR: 16, CON: 17, SIZ: 14, DEX: 19, INT: 13, POW: 12, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Hate (Lunars) 60%, Hate (Darkness Creatures) 60%, Honor 60%, Reputation 5%, Love (Hunt) 60%, Love (Family) 60%, Loyalty (Family) 60%, Devotion (Orlanth) 60%, Loyalty (Sun County) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 4 Runes: Fire/Sky 80%, Air 95%, Earth 60%, Water 35%, Harmony 50%, Illusion 50%, Movement 85%, Stasis 15%, Fertility 50%, Man 75%, Death 50%, Truth 50%, Beast 25%, Disorder 50%, Skills: Medium Shield 85%, Broadsword 85%, Composite Bow 85%, Jump 67%, Animal Lore 65%, Homeland Lore (Sun County) 60%, Speak (New Praxian) 55%, Track 50%, Climb 50%, Scan 50%, Dodge 48%, Farm 45%, Large Shield 45%, Speak (Stormspeech) 45% Spirit Magic: Mobility (1pts), Bladesharp (3pts), Disruption (1pts), Protection (3pts), Heal (3pts) Rune Spells: Lightning (1pts), Flight (1pts), Shield (1pts), Dark Walk (1pts) Attacks: Broadsword 85% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 85% 1D4+1D4 SR 5 12/12 HP Composite Bow 85% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Snares, Furs worth 120 L, Armatura in pelle ( 3 AP ), Arco composito , Faretra con 20 frecce x2, Bronze broadsword , Medium shield ,