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Salistar Knowinge
Full Character
Stat Block
--- Salistar Knowinge --- Runes: Movement Death Fire/Sky Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Issaries Standard of Living: Free Income: 80 L Ransom: 500 L Description: Salistar Knowinge is Upset and Lackadaisical. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 10% Love (Family) 60% **Cults: Issaries - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 60% Air 30% Earth 40% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 31% Drive (Chariot) 10% Jump 64% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Issaries) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 30% Game 25% Herd 40% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 60% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Issaries) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 45% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 30% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 55% Medium Shield 45% Small Shield 30% Spirit Magic: Farsee (3pts) Glamour (2pts) Rune Spells: Passage (1pts) Melee Attacks: Dagger 65% 1D4+2+1D4 SR 7 6/6 HP Large Shield 55% 1D6+1D4 SR 6 16/16 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Salistar Knowinge ** Runes: Movement Death Fire/Sky Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Issaries STR: 10, CON: 14, SIZ: 16, DEX: 13, INT: 17, POW: 13, CHA: 10, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Issaries - Initiate - Rune Points: 1 Runes: Fire/Sky 60%, Air 30%, Earth 40%, Movement 75%, Death 75%, Skills: Dagger 65%, Jump 64%, Manage Household 60%, Large Shield 55%, Speak (Heortling) 55%, Climb 55%, Medium Shield 45%, Scan 45%, Homeland Lore (Local) 40%, Grapple 40%, Herd 40%, Spirit Combat 40%, Fist 40%, Crossbows 40% Spirit Magic: Farsee (3pts), Glamour (2pts) Rune Spells: Passage (1pts) Attacks: Dagger 65% 1D4+2+1D4 SR 7 6/6 HP Large Shield 55% 1D6+1D4 SR 6 16/16 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),