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Derlakt Man
Full Character
Stat Block
--- Derlakt Man --- Runes: Disorder Truth Fire/Sky Type: Player Character Homeland: Longhome Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Derlakt Man is Cheerless and Mentally Slow. He is a Common adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 11 (55%) Power: 11 (55%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D6 Hit Points: 13 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Unit) 60% Devotion (Yelmalio) 60% Loyalty (Long Home) 60% **Cults: Yelmalio - Initiate - Rune Points: 1 Elemental Runes: Moon 40% Earth 30% Fire/Sky 60% Power Runes: Disorder 75% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 50% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Flamespeech) 45% Speak (Heortling) 0% Speak (Own Language: Tarshite) 55% Speak (Tradetalk) 20% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 50% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 15% Customs (Heortling) 0% Customs (Long Home) 55% Customs (Tarshite) 15% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 20% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 20% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 10% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+5%)** 1H Axe 40% 1H Hammer 15% 1H Mace 20% 1H Spear 15% 2H Axe 25% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 20% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 40% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 20% Pole Lasso 10% Rock 20% Self Bow 40% Sling 25% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 55% Small Shield 20% Spirit Magic: Light (1pts) Farsee (3pts) Darkwall (2pts) Rune Spells: Sunbright (2pts) Melee Attacks: Small Axe 40% 1D6+1+1D6 SR 8 6/6 HP Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Self Bow 40% 1D6+1 SR 3 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Derlakt Man ** Runes: Disorder Truth Fire/Sky Homeland: Longhome, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 17, CON: 11, SIZ: 17, DEX: 9, INT: 11, POW: 11, CHA: 16, Derived Stats: Magic Points: 11, Damage Bonus: +1D6, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Unit) 60%, Devotion (Yelmalio) 60%, Loyalty (Long Home) 60%, Cults: Yelmalio - Initiate - Rune Points: 1 Runes: Moon 40%, Earth 30%, Fire/Sky 60%, Truth 75%, Disorder 75%, Skills: Medium Shield 55%, Customs (Long Home) 55%, Speak (Own Language: Tarshite) 55%, Battle 50%, Ride (Horse) 50%, Speak (Flamespeech) 45%, Climb 40%, 1H Axe 40%, Self Bow 40%, Axe, Throwing 40%, Scan 35%, Listen 35%, Sing 35%, Grapple 30% Spirit Magic: Farsee (3pts), Darkwall (2pts), Light (1pts) Rune Spells: Sunbright (2pts) Attacks: Medium Shield 55% 1D4+1D6 SR 7 12/12 HP Small Axe 40% 1D6+1+1D6 SR 8 6/6 HP Self Bow 40% 1D6+1 SR 3 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,