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Hantip Hofian Salistandi
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Stat Block
--- Hantip Hofian Salistandi --- Runes: Truth Death Water Type: Player Character Homeland: Lunar Tarsh Occupation: Merchant Initiate of Cult: Foundchild Standard of Living: Free Income: 500 L Ransom: 500 L Description: Hantip Hofian Salistandi is Active and Unbiased. He is a Common adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 6 (30%) Size: 14 (70%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 7 Healing Rate: 1 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Foundchild - Initiate - Rune Points: 1 Elemental Runes: Moon 10% Earth 20% Water 60% Fire/Sky 40% Power Runes: Death 75% Truth 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 35% Charm 15% Dance 15% Disguise 5% Fast Talk 15% Intimidate 15% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Foundchild) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 15% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 45% Farm 40% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 35% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 40% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 25% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 30% **Shield (+10%)** Large Shield 40% Medium Shield 35% Small Shield 25% Spirit Magic: Speedart (1pts) Disruption (1pts) Rune Spells: Draw Beast (1pts) Melee Attacks: Large Shield 40% 1D6+1D4 SR 6 16/16 HP Fist 35% 1D3+1D4 SR 7 0/0 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Hantip Hofian Salistandi ** Runes: Truth Death Water Homeland: Lunar Tarsh, Occupation: Merchant, Initiate of Cult: Foundchild STR: 15, CON: 6, SIZ: 14, DEX: 16, INT: 14, POW: 12, CHA: 10, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Foundchild - Initiate - Rune Points: 1 Runes: Earth 20%, Water 60%, Fire/Sky 40%, Moon 10%, Death 75%, Truth 75%, Skills: Jump 63%, Manage Household 55%, Climb 55%, Speak (Tradetalk) 50%, Speak (New Pelorian) 50%, Evaluate 45%, Large Shield 40%, Farm 40%, Worship (Foundchild) 40%, Dodge 37%, Spirit Combat 35%, Medium Shield 35%, Homeland Lore (Local) 35%, Crossbows 35% Spirit Magic: Speedart (1pts), Disruption (1pts) Rune Spells: Draw Beast (1pts) Attacks: Fist 35% 1D3+1D4 SR 7 0/0 HP Large Shield 40% 1D6+1D4 SR 6 16/16 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,