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Ters-Home
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--- Ters-Home --- Runes: Beast Earth Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Aldrya, Goddess of the Woods Standard of Living: Free Income: 80 L Ransom: 500 L Description: Ters-Home is Average and Jaded. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 7 (35%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 4 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 70% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Aldrya, Goddess of the Woods - Initiate - Rune Points: 1 Elemental Runes: Air 10% Earth 60% Darkness 40% Fire/Sky 20% Power Runes: Beast 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 55% Dodge 9% Drive (Chariot) 0% Jump 16% Ride (Horse) 5% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Aldrya, Goddess Of The Woods) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 20% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Aldrya, Goddess Of The Woods) 20% Worship (Orlanth) 50% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 40% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 15% Elf Bow 20% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 50% Medium Shield 30% Small Shield 15% Spirit Magic: Vigor (2pts) Spirit Screen (2pts) Spell Matrix Enchantment (1pts) Rune Spells: Heal Body (3pts) Melee Attacks: Dagger 40% 1D4+2+1D4 SR 9 6/6 HP Large Shield 50% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Ters-Home ** Runes: Beast Earth Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Aldrya, Goddess of the Woods STR: 9, CON: 15, SIZ: 16, DEX: 7, INT: 14, POW: 11, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Reputation 10%, Cults: Aldrya, Goddess of the Woods - Initiate - Rune Points: 1 Runes: Earth 60%, Darkness 40%, Fire/Sky 20%, Air 10%, Beast 75%, Skills: Speak (Heortling) 55%, Climb 55%, Manage Household 55%, Large Shield 50%, Worship (Orlanth) 50%, Scan 50%, Dagger 40%, Farm 35%, Herd 35%, Spirit Combat 35%, Homeland Lore (Local) 35%, Sing 35%, Search 30%, Plant Lore 30% Spirit Magic: Spirit Screen (2pts), Spell Matrix Enchantment (1pts), Vigor (2pts) Rune Spells: Heal Body (3pts) Attacks: Dagger 40% 1D4+2+1D4 SR 9 6/6 HP Large Shield 50% 1D6+1D4 SR 8 16/16 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),