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Finsson
Full Character
Stat Block
--- Finsson --- Runes: Harmony Movement Air Type: Player Character Homeland: Dark Troll Adventurer Occupation: Hunter Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Finsson is Thankless and Fierce. He is a Common adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 11 (55%) Size: 16 (80%) Dexterity: 4 (20%) Intelligence: 10 (50%) Power: 10 (50%) Charisma: 11 (55%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Loyalty (Clan) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Elemental Runes: Darkness 10% Air 60% Moon 40% Earth 20% Power Runes: Movement 75% Harmony 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge -2% Drive (Chariot) -5% Jump 2% Ride (Horse) -5% Swim 5% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 25% Sing 20% Speak (Heortling) 0% Speak (Stormspeech) 20% **Knowledge (+0%)** Alchemy 0% Animal Lore 35% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 5% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 10% Survival 15% Treat Disease 5% Treat Poison 5% Troll Lore 25% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (-10%)** Conceal 5% Craft (Arms) 0% Devise -5% Play Instrument -5% Sleight 0% **Perception (+0%)** Darksense Scan 25% Darksense Search 25% Insight (Species) 20% Listen 45% Scan 55% Search 25% Track 45% **Stealth (-15%)** Hide 5% Move Quietly 5% **Melee (-10%)** 1H Axe 0% 1H Hammer 0% 1H Mace 15% 1H Spear -5% 2H Axe -5% 2H Hammer 10% 2H Mace 0% 2H Spear 5% Battle Axe 0% Broadsword 0% Dagger 5% Fist 15% Grapple 15% Greatsword -5% Kick 5% Kopis 0% Lance -5% Pike 5% Quarterstaff 5% Rapier -5% Shortsword 0% Whip -5% **Ranged (-10%)** Arbalest 0% Axe, Throwing 0% Composite Bow -5% Crossbows 15% Dagger, Throwing -5% Elf Bow -5% Javelin 0% Pole Lasso -5% Rock 35% Self Bow -5% Sling 20% Staff Sling 0% Throwing Dagger 0% Thrown Axe 0% **Shield (-10%)** Large Shield 15% Medium Shield 5% Small Shield 5% Spirit Magic: Demoralize (2pts) Fanaticism (1pts) Rune Spells: Summons of Evil (3pts) Melee Attacks: Fist 15% 1D3+1D4 SR 10 0/0 HP Large Shield 15% 1D6+1D4 SR 9 16/16 HP Ranged Attacks: Thrown Rock 35% 1D4+1D2 SR 5 20/20 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Finsson ** Runes: Harmony Movement Air Homeland: Dark Troll Adventurer, Occupation: Hunter, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 11, SIZ: 16, DEX: 4, INT: 10, POW: 10, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Reputation 5%, Loyalty (Clan) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 1 Runes: Air 60%, Moon 40%, Earth 20%, Darkness 10%, Movement 75%, Harmony 75%, Skills: Scan 55%, Track 45%, Listen 45%, Homeland Lore (Local) 40%, Rock 35%, Animal Lore 35%, Spirit Combat 30%, Climb 30%, Troll Lore 25%, Search 25%, Darksense Scan 25%, Darksense Search 25%, Intimidate 25%, Orate 25% Spirit Magic: Demoralize (2pts), Fanaticism (1pts) Rune Spells: Summons of Evil (3pts) Attacks: Fist 15% 1D3+1D4 SR 10 0/0 HP Large Shield 15% 1D6+1D4 SR 9 16/16 HP Thrown Rock 35% 1D4+1D2 SR 5 20/20 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,