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Adinna
Full Character
Stat Block
--- Adinna --- Runes: Beast Illusion Moon Type: Player Character Homeland: Green Elf Occupation: Light Cavalry Rune Lord of Cult: Eurmal Standard of Living: Free Income: 60 L Ransom: 500 L Description: Adinna is Flippant and Flighty. She is a Epic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 11 (55%) Dexterity: 21 (105%) Intelligence: 20 (100%) Power: 18 (90%) Charisma: 12 (60%) Derived Stats: Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 20% Hate (Authority) 60% **Cults: Eurmal - Rune Lord - Rune Points: 8 Elemental Runes: Moon 90% Air 60% Power Runes: Illusion 95% Beast 95% Plant 10% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 130% Dodge 82% Drive (Chariot) 25% Jump 123% Ride (Horse) 100% Swim 35% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 35% Dance 20% Disguise 15% Fast Talk 30% Intimidate 25% Intrigue 15% Orate 20% Sing 55% Speak (Heortling) 0% **Knowledge (+15%)** Alchemy 55% Animal Lore 20% Battle 80% Bureacracy 0% Celestial Lore 20% Cult Lore (Eurmal) 50% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 50% Game 30% Herd 20% Homeland Lore (Local) 55% Library Use 0% Lore (Elf) 40% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 70% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 30% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 35% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Aldrya) 40% Worship (Eurmal) 30% Worship (Orlanth) 0% **Manipulation (+30%)** Conceal 75% Craft (Arms) 40% Devise 35% Play Instrument 35% Sleight 40% **Perception (+15%)** Elfsense 60% Insight (Species) 35% Listen 110% Scan 60% Search 40% Track 40% **Stealth (+20%)** Hide 45% Move Quietly 45% **Melee (+30%)** 1H Axe 40% 1H Hammer 40% 1H Mace 45% 1H Spear 60% 2H Axe 35% 2H Hammer 35% 2H Mace 40% 2H Spear 45% Battle Axe 40% Broadsword 40% Dagger 45% Fist 120% Grapple 80% Greatsword 35% Kick 45% Kopis 40% Lance 35% Pike 45% Quarterstaff 45% Rapier 35% Shortsword 75% Whip 35% **Ranged (+30%)** Arbalest 40% Axe, Throwing 40% Composite Bow 35% Crossbows 80% Dagger, Throwing 35% Elf Bow 80% Javelin 40% Pole Lasso 35% Rock 55% Self Bow 35% Sling 35% Staff Sling 40% Throwing Dagger 40% Thrown Axe 40% **Shield (+30%)** Large Shield 45% Medium Shield 55% Small Shield 120% Spirit Magic: Glamour (2pts) Silence (1pts) Disruption (1pts) Ignite (1pts) Rune Spells: Reflection (1pts) Illusory Odor (1pts) Illusory Sight (1pts) Illusory Sound (1pts) Illusory Taste (1pts) Illusory Motion (1pts) Illusory Substance (1pts) Melee Attacks: Fist 120% 1D3+1D4 SR 6 0/0 HP Small Shield 120% 1D3+1D4 SR 5 8/8 HP Ranged Attacks: Elf Bow 80% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Adinna ** Runes: Beast Illusion Moon Homeland: Green Elf, Occupation: Light Cavalry, Rune Lord of Cult: Eurmal STR: 15, CON: 14, SIZ: 11, DEX: 21, INT: 20, POW: 18, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 20%, Hate (Authority) 60%, Cults: Eurmal - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 90%, Beast 95%, Plant 10%, Illusion 95%, Skills: Climb 130%, Jump 123%, Small Shield 120%, Fist 120%, Listen 110%, Ride (Horse) 100%, Spirit Combat 85%, Dodge 82%, Battle 80%, Crossbows 80%, Elf Bow 80%, Grapple 80%, Conceal 75%, Shortsword 75% Spirit Magic: Silence (1pts), Disruption (1pts), Ignite (1pts), Glamour (2pts) Rune Spells: Reflection (1pts), Illusory Odor (1pts), Illusory Sight (1pts), Illusory Sound (1pts), Illusory Taste (1pts), Illusory Motion (1pts), Illusory Substance (1pts) Attacks: Small Shield 120% 1D3+1D4 SR 5 8/8 HP Fist 120% 1D3+1D4 SR 6 0/0 HP Elf Bow 80% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,