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Korrik
Full Character
Stat Block
--- Korrik --- Runes: Air Movement Man Type: Player Character Homeland: Sartar Occupation: Chariot Driver Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 14 (70%) Size: 17 (85%) Dexterity: 14 (70%) Intelligence: 10 (50%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 70% Reputation 12% Love (Family) 90% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Sartar) 60% Devotion (Orlanth) 60% Hate (Lunar Empire) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Water 55% Fire/Sky 20% Air 80% Earth 15% Power Runes: Harmony 60% Illusion 50% Death 50% Truth 50% Movement 80% Fertility 50% Man 75% Stasis 20% Beast 25% Disorder 40% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 33% Drive (Chariot) 10% Drive (Chariot) 10% Jump 47% Ride (Horse) 10% Ride (Tbd) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 30% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 55% Sing 30% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 25% Animal Lore 5% Battle 55% Celestial Lore 5% Customs (Heortling) 10% Customs (Heortling) 10% Elder Race Lore (Elves) 5% Elder Race Lore (Duck) 15% Evaluate 10% Farm 30% First Aid 30% Game 15% Herd 15% Homeland Lore (Local) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Spirit Combat 40% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 40% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 70% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 70% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Melee Attacks: Medium Shield 65% 1D4+1D6 SR 6 12/12 HP 1H Short Spear 70% 1D6+1+1D6 SR 5 10/10 HP Ranged Attacks: Composite Bow 70% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Korrik ** Runes: Air Movement Man Homeland: Sartar, Occupation: Chariot Driver, Initiate of Cult: Orlanth STR: 19, CON: 14, SIZ: 17, DEX: 14, INT: 10, POW: 13, CHA: 10, Derived Stats: Magic Points: 13, Damage Bonus: +1D6, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Tribe) 60%, Loyalty (Sartar) 60%, Devotion (Orlanth) 60%, Hate (Lunar Empire) 60%, Honor 70%, Reputation 12%, Love (Family) 90%, Loyalty (Clan) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Water 55%, Fire/Sky 20%, Air 80%, Earth 15%, Death 50%, Truth 50%, Harmony 60%, Illusion 50%, Man 75%, Movement 80%, Fertility 50%, Beast 25%, Stasis 20%, Disorder 40%, Skills: Composite Bow 70%, 1H Spear 70%, Medium Shield 65%, Orate 55%, Battle 55%, Jump 47%, Climb 45%, Whip 40%, Spirit Combat 40%, Scan 40%, Dagger 35%, Broadsword 35%, Large Shield 35%, Grapple 35% Attacks: Medium Shield 65% 1D4+1D6 SR 6 12/12 HP 1H Short Spear 70% 1D6+1+1D6 SR 5 10/10 HP Composite Bow 70% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 1 5/5 HP (13-15) - R Arm Armor: 1 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 1 6/6 HP (1-4) - R Leg Armor: 1 6/6 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,