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Derd
Full Character
Stat Block
--- Derd --- Runes: Man Fertility Air Type: Player Character Homeland: Prax: Impala Rider Occupation: Hunter Initiate of Cult: Waha Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Derd is Nervous and Fabulous. He is a Heroic adventurer. (He/Him) Stats: Strength: 20 (100%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 16 (80%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 14 Healing Rate: 3 Magic Points: 16 Movement: Ground: 8 Passions & Reputations: Reputation 14% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Khan) 60% Loyalty (Tribe) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Air 80% Earth 60% Fire/Sky 50% Power Runes: Fertility 85% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 75% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Impala) 50% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% Speak (Praxian) 65% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 45% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Waha) 25% Customs (Heortling) 0% Customs (Impala Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 95% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 105% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 25% **Manipulation (+20%)** Conceal 35% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 45% **Stealth (+10%)** Hide 30% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 40% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 40% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 100% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 45% Spirit Magic: Slow (1pts) Vigor (2pts) Protection (1pts) Distraction (1pts) Detect Spirit (1pts) Rune Spells: Summon Earth Elemental (1pts) Shield (1pts) Summon Cult Spirit (1pts) Melee Attacks: Fist 45% 1D3+1D6 SR 7 0/0 HP Small Shield 45% 1D3+1D6 SR 6 8/8 HP Ranged Attacks: Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Derd ** Runes: Man Fertility Air Homeland: Prax: Impala Rider, Occupation: Hunter, Initiate of Cult: Waha STR: 20, CON: 13, SIZ: 15, DEX: 13, INT: 17, POW: 16, CHA: 10, Derived Stats: Damage Bonus: +1D6, Hit Points: 14, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Tribe) 60%, Reputation 14%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Khan) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Earth 60%, Fire/Sky 50%, Air 80%, Man 85%, Fertility 85%, Skills: Spirit Combat 105%, Composite Bow 100%, Peaceful Cut 95%, Climb 75%, Speak (Praxian) 65%, Ride (Impala) 50%, Jump 49%, Track 45%, Small Shield 45%, Crossbows 45%, Listen 45%, Fist 45%, Grapple 45%, Animal Lore 45% Spirit Magic: Slow (1pts), Vigor (2pts), Protection (1pts), Distraction (1pts), Detect Spirit (1pts) Rune Spells: Shield (1pts), Summon Cult Spirit (1pts), Summon Earth Elemental (1pts) Attacks: Small Shield 45% 1D3+1D6 SR 6 8/8 HP Fist 45% 1D3+1D6 SR 7 0/0 HP Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,