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Diana
Full Character
Stat Block
--- Diana --- Runes: Harmony Fertility Fire/Sky Type: Player Character Homeland: Lunar Empire Occupation: Entertainer Initiate of Cult: Ernalda Standard of Living: Free Income: 100 L Ransom: 500 L Description: Stats: Strength: 10 (50%) Constitution: 10 (50%) Size: 13 (65%) Dexterity: 9 (45%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 11 (55%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 10% Loyalty (Tribe) 60% Loyalty (Red Emperor) 60% Loyalty (Lunar Empire) 60% Devotion (Seven Mothers) 60% Loyalty (High Priestess) 60% **Cults: Ernalda - Initiate - Rune Points: 1 Elemental Runes: Moon 10% Earth 40% Darkness 20% Fire/Sky 60% Power Runes: Harmony 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 85% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 20% Sing 70% Speak (New Pelorian) 10% **Knowledge (+5%)** Animal Lore 10% Battle 25% Bureacracy 15% Celestial Lore 10% Cult Lore (Ernalda) 20% Customs (Lunar Empire) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 45% Lore (Animal) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sorcery (Spell) 20% Spirit Combat 20% Worship (Ernalda) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 50% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 45% Small Shield 20% Spirit Magic: Heal (1pts) Slow (1pts) Ignite (1pts) Shimmer (2pts) Rune Spells: Bless Champion (2pts) Melee Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Diana ** Runes: Harmony Fertility Fire/Sky Homeland: Lunar Empire, Occupation: Entertainer, Initiate of Cult: Ernalda STR: 10, CON: 10, SIZ: 13, DEX: 9, INT: 14, POW: 12, CHA: 11, Derived Stats: Hit Points: 11, Magic Points: 12, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Tribe) 60%, Loyalty (Red Emperor) 60%, Loyalty (Lunar Empire) 60%, Devotion (Seven Mothers) 60%, Loyalty (High Priestess) 60%, Reputation 10%, Cults: Ernalda - Initiate - Rune Points: 1 Runes: Moon 10%, Earth 40%, Darkness 20%, Fire/Sky 60%, Fertility 75%, Harmony 75%, Skills: Dance 85%, Sing 70%, Play Instrument 50%, Homeland Lore (Local) 45%, Medium Shield 45%, Climb 40%, Insight (Human) 35%, Search 30%, Crossbows 30%, Listen 30%, Scan 30%, Fist 30%, Lore (Animal) 30%, Grapple 30% Spirit Magic: Heal (1pts), Slow (1pts), Ignite (1pts), Shimmer (2pts) Rune Spells: Bless Champion (2pts) Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,