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--- test --- Runes: Man Fertility Air Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Cavalry Initiate of Cult: Crimson Bat Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 10 (50%) Derived Stats: Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% Honor 60% **Cults: Crimson Bat - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 60% Moon 10% Earth 40% Power Runes: Beast 25% Illusion 50% Man 75% Truth 50% Harmony 50% Disorder 50% Movement 50% Fertility 75% Death 25% Stasis 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 25% Drive (Chariot) 10% Jump 35% Ride (Horse) 10% Ride (Horse) 70% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 60% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 75% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Crimson Bat) 45% Customs (Heortling) 0% Customs (Lunar Provincial) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 50% First Aid 45% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Crimson Bat) 50% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+15%)** Insight (Species) 35% Listen 50% Scan 60% Search 40% Track 20% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 60% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 50% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 85% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 90% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 75% Medium Shield 65% Small Shield 30% Rune Spells: Shield (1pts) Absorption (1pts) Heal Wound (1pts) Melee Attacks: Lance 85% 1D10+1+1D4 SR 4 10/10 HP Large Shield 75% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 60% 1D6+1+1D4 SR 6 10/10 HP Parrying Dagger 50% 1D4+2+1D4 SR 8 8/8 HP Ranged Attacks: Composite Bow 90% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** test ** Runes: Man Fertility Air Homeland: Lunar Tarsh, Occupation: Heavy Cavalry, Initiate of Cult: Crimson Bat STR: 15, CON: 13, SIZ: 16, DEX: 10, INT: 17, POW: 17, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Crimson Bat - Initiate - Rune Points: 3 Runes: Air 60%, Moon 10%, Earth 40%, Fire/Sky 20%, Death 25%, Stasis 50%, Movement 50%, Fertility 75%, Beast 25%, Man 75%, Illusion 50%, Truth 50%, Harmony 50%, Disorder 50%, Skills: Composite Bow 90%, Lance 85%, Large Shield 75%, Battle 75%, Ride (Horse) 70%, Medium Shield 65%, 1H Spear 60%, Scan 60%, Speak (New Pelorian) 60%, Listen 50%, Worship (Crimson Bat) 50%, Dagger 50%, Farm 50%, Climb 45% Rune Spells: Shield (1pts), Absorption (1pts), Heal Wound (1pts) Attacks: Lance 85% 1D10+1+1D4 SR 4 10/10 HP Large Shield 75% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 60% 1D6+1+1D4 SR 6 10/10 HP Parrying Dagger 50% 1D4+2+1D4 SR 8 8/8 HP Composite Bow 90% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,