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Darharlsdottir
Full Character
Stat Block
--- Darharlsdottir --- Runes: Death Harmony Earth Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Babeester Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Darharlsdottir is Indecisive and Dumb. They is a Heroic adventurer. (They/Them) Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Hate (Oathbreakers) 60% Reputation 18% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Fire/Sky 40% Air 10% Earth 80% Power Runes: Harmony 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Earthtongue) 10% Speak (Heortling) 75% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 20% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 55% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Babeester Gor) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 60% 1H Hammer 20% 1H Mace 25% 1H Spear 40% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 60% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 45% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (1pts) Strength (2pts) Bladesharp (5pts) Demoralize (2pts) Rune Spells: Berserker (2pts) Axe Trance (1pts) Earth Shield (3pts) Melee Attacks: Broadsword 60% 1D8+1+1D4 SR 6 12/12 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Darharlsdottir ** Runes: Death Harmony Earth Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Babeester Gor STR: 13, CON: 13, SIZ: 14, DEX: 14, INT: 15, POW: 13, CHA: 12, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Hate (Oathbreakers) 60%, Reputation 18%, Love (Family) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 10%, Earth 80%, Darkness 60%, Fire/Sky 40%, Harmony 85%, Death 85%, Skills: Large Shield 85%, Speak (Heortling) 75%, 1H Axe 60%, Broadsword 60%, Meditate 55%, Climb 55%, Listen 50%, Scan 50%, Jump 47%, Battle 45%, Kopis 45%, 1H Spear 40%, Medium Shield 40%, Spirit Combat 40% Spirit Magic: Demoralize (2pts), Heal (1pts), Strength (2pts), Bladesharp (5pts) Rune Spells: Earth Shield (3pts), Berserker (2pts), Axe Trance (1pts) Attacks: Broadsword 60% 1D8+1+1D4 SR 6 12/12 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,