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Entessa
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Stat Block
--- Entessa --- Runes: Beast Death Earth Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Babeester Gor Standard of Living: Free Income: 60 L Ransom: 500 L Description: Entessa is Imperial and Weird. She is a Heroic adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Hate (Oathbreakers) 60% Reputation 14% **Cults: Babeester Gor - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 60% Air 10% Earth 80% Power Runes: Death 85% Beast 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Earthtongue) 10% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 10% Understand Herd Beast 0% Worship (Babeester Gor) 80% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 35% 1H Hammer 20% 1H Mace 25% 1H Spear 35% 2H Axe 35% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 70% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 90% Small Shield 25% Spirit Magic: Vigor (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Slash (1pts) Shield (1pts) Axe Trance (1pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Entessa ** Runes: Beast Death Earth Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Babeester Gor STR: 9, CON: 15, SIZ: 17, DEX: 13, INT: 13, POW: 11, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Hate (Oathbreakers) 60%, Reputation 14%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Babeester Gor - Initiate - Rune Points: 3 Runes: Air 10%, Earth 80%, Darkness 40%, Fire/Sky 60%, Beast 85%, Death 85%, Skills: Medium Shield 90%, Dagger 85%, Worship (Babeester Gor) 80%, Javelin 70%, Battle 55%, Scan 50%, Listen 50%, Climb 40%, Jump 39%, Farm 35%, Broadsword 35%, Large Shield 35%, 1H Spear 35%, 2H Axe 35% Spirit Magic: Vigor (2pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Slash (1pts), Shield (1pts), Axe Trance (1pts) Attacks: Medium Shield 90% 1D4+1D4 SR 6 12/12 HP Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Thrown Javelin 70% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,