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Kalal
Full Character
Stat Block
--- Kalal --- Runes: Man Death Darkness Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Humakt Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Dark haired, tall and tanned weather worn skin. Patchy but well repaired clothes, skillfully added to with furs. Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 17 (85%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 13 (65%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 20% Earth 50% Water 10% Darkness 70% Fire/Sky 30% Power Runes: Illusion 50% Man 75% Beast 25% Truth 50% Stasis 50% Fertility 25% Death 75% Disorder 50% Harmony 50% Movement 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 69% Drive (Chariot) 15% Jump 61% Ride (Horse) 15% Ride (Horse) 20% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 65% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 30% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Animal) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 20% **Magic (+5%)** Meditate 50% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 55% Scan 30% Search 30% Track 45% **Stealth (+10%)** Hide 60% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 90% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 35% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 50% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 55% Small Shield 30% Melee Attacks: Medium Shield 55% 1D4+1D4 SR 5 12/12 HP Broadsword 40% 1D8+1+1D4 SR 4 12/12 HP Shortsword 35% 1D6+1+1D4 SR 5 12/12 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Javelin 35% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Kalal ** Runes: Man Death Darkness Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Humakt STR: 15, CON: 14, SIZ: 16, DEX: 17, INT: 14, POW: 13, CHA: 13, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Water 10%, Darkness 70%, Fire/Sky 30%, Air 20%, Earth 50%, Illusion 50%, Truth 50%, Stasis 50%, Fertility 25%, Man 75%, Beast 25%, Disorder 50%, Death 75%, Movement 50%, Harmony 50%, Skills: Broadsword 90%, Dodge 69%, Intimidate 65%, Jump 61%, Hide 60%, Speak (Heortling) 55%, Medium Shield 55%, Listen 55%, Climb 50%, Survival 50%, Composite Bow 50%, Meditate 50%, Track 45%, Spirit Combat 40% Attacks: Shortsword 35% 1D6+1+1D4 SR 5 12/12 HP Medium Shield 55% 1D4+1D4 SR 5 12/12 HP Broadsword 40% 1D8+1+1D4 SR 4 12/12 HP Composite Bow 50% 1D8+1 SR 1 7/7 HP Rng 100 Thrown Javelin 35% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,