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Jarnalanda
Full Character
Stat Block
--- Jarnalanda --- Runes: Disorder Death Fire/Sky Type: Player Character Homeland: Longhome Occupation: Troll Hunter/Gatherer Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jarnalanda is Systematic and Independent. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 17 (85%) Size: 14 (70%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 8 (40%) Charisma: 11 (55%) Derived Stats: Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Magic Points: 8 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 18% Love (Family) 60% Hate (Aldryami) 60% Loyalty (Temple) 60% Loyalty (Long Home) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Earth 10% Darkness 40% Fire/Sky 80% Power Runes: Disorder 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 43% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 30% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 30% Intrigue 5% Orate 10% Sing 10% Speak (Heortling) 0% Speak (Own Language: Tarshite) 50% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Humakt) 45% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Long Home) 70% Customs (Tarshite) 15% Elder Race Lore (Elves) 5% Evaluate 10% Farm 25% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 5% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 15% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Darksense Scan 20% Darksense Search 10% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 45% **Stealth (-5%)** Hide 15% Move Quietly 45% **Melee (+0%)** 1H Axe 10% 1H Hammer 35% 1H Mace 15% 1H Spear 10% 2H Axe 20% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 15% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 15% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 15% Pole Lasso 5% Rock 15% Self Bow 15% Sling 65% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 15% Spirit Magic: Vigor (2pts) Disruption (1pts) Coordination (7pts) Rune Spells: Sword Trance (1pts) Shield (1pts) True Weapon (1pts) Melee Attacks: Fist 25% 1D3+1D4 SR 9 0/0 HP Large Shield 15% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Sling 65% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Heavy Mace Sling Snares for prey Large Shield or Maul Cuirboilli greaves, vambraces, and hauberk INT×100 bolgs
** Jarnalanda ** Runes: Disorder Death Fire/Sky Homeland: Longhome, Occupation: Troll Hunter/Gatherer, Initiate of Cult: Humakt STR: 11, CON: 17, SIZ: 14, DEX: 11, INT: 12, POW: 8, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 8, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Reputation 18%, Love (Family) 60%, Hate (Aldryami) 60%, Loyalty (Temple) 60%, Loyalty (Long Home) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 80%, Earth 10%, Death 85%, Disorder 85%, Skills: Customs (Long Home) 70%, Sling 65%, Speak (Own Language: Tarshite) 50%, Track 45%, Cult Lore (Humakt) 45%, Move Quietly 45%, Jump 43%, Homeland Lore (Local) 40%, Climb 40%, 1H Hammer 35%, Intimidate 30%, Act 30%, Grapple 25%, Listen 25% Spirit Magic: Vigor (2pts), Disruption (1pts), Coordination (7pts) Rune Spells: Shield (1pts), True Weapon (1pts), Sword Trance (1pts) Attacks: Large Shield 15% 1D6+1D4 SR 8 16/16 HP Fist 25% 1D3+1D4 SR 9 0/0 HP Sling 65% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Heavy Mace, Sling, Snares for prey, Large Shield or Maul, Cuirboilli greaves, vambraces, and hauberk, INT×100 bolgs,