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Darkar a Grisalha
Full Character
Stat Block
--- Darkar a Grisalha --- Runes: Fertility Movement Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Noble Initiate of Cult: Seven Mothers Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Darkar Skinner is Conversational and Joyous. They is a Common adventurer. (They/Them) Stats: Strength: 15 (75%) Constitution: 13 (65%) Size: 20 (100%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Loyalty (Temple) 60% Reputation 15% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Air 10% Moon 40% Earth 60% Power Runes: Fertility 75% Movement 75% Condition Runes: Skills: **Agility (-5%)** Climb 35% Dodge 9% Drive (Chariot) 10% Jump 16% Ride (Bison) 35% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 20% Orate 55% Sing 55% Speak (New Pelorian) 25% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Animal Lore 10% Battle 15% Bureacracy 15% Celestial Lore 10% Cult Lore (Seven Mothers) 35% Customs (Bison Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Manage Household 55% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 15% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 45% Worship (Seven Mothers) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 65% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 70% Small Shield 20% Spirit Magic: Heal (4pts) Spirit Binding (1pts) Rune Spells: Reflection (1pts) Melee Attacks: Lance 65% 1D10+1+1D6 SR 4 10/10 HP Medium Shield 70% 1D4+1D6 SR 7 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Darkar a Grisalha ** Runes: Fertility Movement Earth Homeland: Prax: Bison Riders, Occupation: Noble, Initiate of Cult: Seven Mothers STR: 15, CON: 13, SIZ: 20, DEX: 10, INT: 15, POW: 14, CHA: 16, Derived Stats: Hit Points: 15, Magic Points: 14, Damage Bonus: +1D6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Leader) 60%, Loyalty (Temple) 60%, Reputation 15%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Air 10%, Moon 40%, Earth 60%, Fire/Sky 20%, Movement 75%, Fertility 75%, Skills: Medium Shield 70%, Lance 65%, Sing 55%, Manage Household 55%, Orate 55%, Speak (Praxian) 55%, Spirit Combat 45%, Herd 40%, Climb 35%, Cult Lore (Seven Mothers) 35%, Insight (Human) 35%, Homeland Lore (Local) 35%, Ride (Bison) 35%, Survival 30% Spirit Magic: Heal (4pts), Spirit Binding (1pts) Rune Spells: Reflection (1pts) Attacks: Lance 65% 1D10+1+1D6 SR 4 10/10 HP Medium Shield 70% 1D4+1D6 SR 7 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,