The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Mammoth
Full Character
Stat Block
--- Mammoth --- Runes: Movement Harmony Fire/Sky Type: Player Character Homeland: Sun Dome Occupation: Heavy Infantry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 19 (95%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Honor 80% Reputation 10% Love (Family) 60% Loyalty (Sun Dome Temple) 60% Hate 60% Love 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Air 40% Fire/Sky 80% Power Runes: Death 50% Illusion 50% Beast 50% Harmony 100% Truth 50% Movement 100% Man 50% Fertility 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 20% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 40% Speak (Heortling) 0% Speak (Firespeech) 25% Speak (Flamespeech) 25% Speak 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 35% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 35% Customs (Heortling) 0% Customs (Sundome) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 50% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 80% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 30% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 30% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 90% Medium Shield 35% Small Shield 25% Rune Spells: Sunbright (2pts) Catseye (1pts) Melee Attacks: Long Spear 80% 1D10+1+1D4 SR 5 10/10 HP Large Shield 90% 1D6+1D4 SR 8 16/16 HP 1H Short Spear 80% 1D6+1+1D4 SR 7 10/10 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: History: 123 Lunars Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Mammoth ** Runes: Movement Harmony Fire/Sky Homeland: Sun Dome, Occupation: Heavy Infantry, Initiate of Cult: Yelmalio STR: 16, CON: 12, SIZ: 14, DEX: 12, INT: 19, POW: 11, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Sun Dome Temple) 60%, Hate 60%, Love 60%, Honor 80%, Reputation 10%, Love (Family) 60%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Fire/Sky 80%, Air 40%, Movement 100%, Truth 50%, Fertility 50%, Man 50%, Illusion 50%, Death 50%, Beast 50%, Harmony 100%, Skills: Large Shield 90%, 1H Spear 80%, Homeland Lore (Local) 65%, Javelin 55%, Speak 55%, Battle 50%, Meditate 50%, Scan 45%, First Aid 45%, Listen 45%, Farm 45%, 2H Spear 40%, Sing 40%, Climb 40% Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Long Spear 80% 1D10+1+1D4 SR 5 10/10 HP Large Shield 90% 1D6+1D4 SR 8 16/16 HP 1H Short Spear 80% 1D6+1+1D4 SR 7 10/10 HP Thrown Javelin 55% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: History: 123 Lunars, Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,