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Foalin
Full Character
Stat Block
--- Foalin --- Runes: Death Stasis Air Type: Player Character Homeland: Sartar Occupation: Shaman Initiate of Cult: Orlanth Standard of Living: Free Income: 100 L Ransom: 750 L Description: Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 14 (70%) Intelligence: 18 (90%) Power: 17 (85%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 17 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaman) 60% Devotion (Orlanth) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 70% Moon 70% Darkness 20% Power Runes: Harmony 50% Illusion 50% Movement 25% Disorder 50% Beast 50% Death 75% Truth 50% Stasis 75% Fertility 25% Man 50% Spirit 20% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 52% Ride (Horse) 15% Ride (Any) 20% Ride 25% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 50% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 25% Orate 35% Sing 80% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Spiritspeech) 45% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+15%)** Alchemy 40% Animal Lore 20% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 30% Customs (Heortling) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 45% First Aid 45% Game 30% Herd 30% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (Animal) 35% Lore (Plant) 35% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 65% Prepare Corpse 35% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 90% Spirit Dance 0% Spirit Lore 70% Spirit Travel 35% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 75% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 70% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 60% Small Shield 35% Spirit Magic: Mobility (1pts) Bladesharp (1pts) Demoralize (1pts) Protection (1pts) Heal (1pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Wind Warp (1pts) Melee Attacks: Broadsword 70% 1D8+1 SR 6 12/12 HP Medium Shield 60% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Foalin ** Runes: Death Stasis Air Homeland: Sartar, Occupation: Shaman, Initiate of Cult: Orlanth STR: 10, CON: 13, SIZ: 13, DEX: 14, INT: 18, POW: 17, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Devotion (Orlanth) 60%, Honor 60%, Reputation 10%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 20%, Air 70%, Moon 70%, Disorder 50%, Death 75%, Truth 50%, Stasis 75%, Fertility 25%, Beast 50%, Spirit 20%, Man 50%, Illusion 50%, Movement 25%, Harmony 50%, Skills: Spirit Combat 90%, Sing 80%, Worship (Orlanth) 75%, Broadsword 70%, Spirit Lore 70%, Meditate 65%, Speak (Heortling) 60%, Medium Shield 60%, Jump 52%, Dance 50%, Climb 50%, Dagger 45%, Fist 45%, Speak (Spiritspeech) 45% Spirit Magic: Bladesharp (1pts), Demoralize (1pts), Protection (1pts), Heal (1pts), Mobility (1pts) Rune Spells: Wind Warp (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Broadsword 70% 1D8+1 SR 6 12/12 HP Medium Shield 60% 1D4 SR 7 12/12 HP Light Crossbow 45% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,