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Deranggian Good-Fat
Full Character
Stat Block
--- Deranggian Good-Fat --- Runes: Movement Death Air Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Orlanth Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Deranggian Good-Fat is Loves Challenge and Warm Hearted. He is a Common adventurer. (He/Him) Stats: Strength: 9 (45%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 5 (25%) Intelligence: 19 (95%) Power: 9 (45%) Charisma: 8 (40%) Derived Stats: Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 70% Darkness 20% Fire/Sky 40% Power Runes: Movement 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 5% Drive (Chariot) 0% Jump 10% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 35% Sing 70% Speak (Heortling) 50% Speak (Stormspeech) 35% Speak (Tradetalk) 10% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 50% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 0% Manage Household 30% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+10%)** Insight (Species) 30% Listen 35% Scan 45% Search 35% Track 15% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Strength (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Summons of Evil (3pts) Melee Attacks: Broadsword 30% 1D8+1 SR 8 12/12 HP Medium Shield 45% 1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Deranggian Good-Fat ** Runes: Movement Death Air Homeland: Sartar, Occupation: Priest, Initiate of Cult: Orlanth STR: 9, CON: 10, SIZ: 15, DEX: 5, INT: 19, POW: 9, CHA: 8, Derived Stats: Hit Points: 11, Magic Points: 9, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Honor 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 40%, Air 70%, Death 75%, Movement 75%, Skills: Sing 70%, Homeland Lore (Local) 50%, Speak (Heortling) 50%, Farm 50%, Climb 45%, Medium Shield 45%, Scan 45%, Speak (Stormspeech) 35%, Spirit Combat 35%, Customs (Heortling) 35%, Search 35%, Listen 35%, Orate 35%, Insight (Species) 30% Spirit Magic: Strength (2pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Summons of Evil (3pts) Attacks: Broadsword 30% 1D8+1 SR 8 12/12 HP Medium Shield 45% 1D4 SR 9 12/12 HP Light Crossbow 30% 2D4+2 SR 5 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 4/4 HP (16-18) - L Arm Armor: 4 3/3 HP (13-15) - R Arm Armor: 4 3/3 HP (12) - Chest Armor: 4 5/5 HP (9-11) - Abdomen Armor: 4 4/4 HP (5-8) - L Leg Armor: 4 4/4 HP (1-4) - R Leg Armor: 4 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,