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Sartar Swordsman
Full Character
Stat Block
--- Sartar Swordsman --- Runes: Air Death Truth Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 17 (85%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 70% Reputation 15% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Darkness 20% Power Runes: Death 90% Stasis 50% Harmony 60% Illusion 25% Fertility 10% Truth 75% Disorder 40% Movement 50% Man 55% Beast 45% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Horse) 25% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 40% Intrigue 35% Orate 50% Sing 30% Speak (Heortling) 0% Speak (Heortling) 70% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 30% Customs (Heortling) 0% Customs (Heortling) 65% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Heortling) 25% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+10%)** Meditate 55% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Human) 60% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 95% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 65% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 70% Small Shield 25% Spirit Magic: Heal (2pts) Bladesharp (5pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Oath (2pts) Shield (1pts) Sword Trance (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Sartar Swordsman ** Runes: Air Death Truth Homeland: Sartar, Occupation: Noble, Initiate of Cult: Humakt STR: 16, CON: 14, SIZ: 16, DEX: 13, INT: 14, POW: 13, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 70%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Darkness 20%, Man 55%, Beast 45%, Death 90%, Stasis 50%, Harmony 60%, Illusion 25%, Fertility 10%, Truth 75%, Disorder 40%, Movement 50%, Skills: Broadsword 95%, Medium Shield 70%, Speak (Heortling) 70%, Shortsword 65%, Customs (Heortling) 65%, Insight (Human) 60%, Meditate 55%, Orate 50%, Worship (Humakt) 50%, Manage Household 45%, Spirit Combat 45%, Climb 45%, Jump 44%, Intimidate 40% Spirit Magic: Heal (2pts), Bladesharp (5pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: Oath (2pts), Shield (1pts), Sword Trance (1pts) Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,