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Herminulv
Full Character
Stat Block
--- Herminulv --- Runes: Death Truth Water Type: Player Character Homeland: Old Tarsh Occupation: Bodyguard Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Bandit ancestry 1582 grandparent at battle of grizzly peak, grandparent killed by lunar spirits Hate (lunar empire) 1621 parent died ensuring family was warm love (family) +20 1622 nearly died, lived by going into service of lord loyalty (clan or tribe) +10 1624 fought at battle of pennel ford +5 battle and distinctive scar 1625 liberation of pavis +5 battle Stats: Strength: 16 (80%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 17 (85%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Hate (Lunar Empire) 60% Loyalty (Shaker Temple) 70% Honor 70% Reputation 10% Love (Family) 90% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 20% Air 50% Earth 10% Water 70% Power Runes: Harmony 60% Fertility 5% Beast 50% Truth 75% Death 95% Stasis 50% Illusion 25% Movement 50% Man 50% Disorder 40% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Ride (Horse) 35% Ride (Horse) 20% Swim 25% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 55% Intrigue 25% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Tarshite) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 60% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 50% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 30% Prepare Corpse 10% Sense Assassin 10% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% Worship 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 50% Listen 55% Scan 45% Search 30% Track 10% **Stealth (+15%)** Hide 25% Move Quietly 35% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 40% Broadsword 105% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 60% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 70% Small Shield 30% Rune Spells: True Weapon (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Medium Shield 70% 1D4+1D4 SR 6 12/12 HP Broadsword 105% 1D8+1+1D4 SR 5 12/12 HP Ranged Attacks: Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons Linothorax, (3 pts protection) Open Helmet (4 pts protection) Cuirboilli greaves and vambraces (3 pts protection) Good Clothing 100 L in coin
** Herminulv ** Runes: Death Truth Water Homeland: Old Tarsh, Occupation: Bodyguard, Initiate of Cult: Humakt STR: 16, CON: 14, SIZ: 12, DEX: 17, INT: 16, POW: 11, CHA: 12, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Honor 70%, Reputation 10%, Love (Family) 90%, Loyalty (Clan) 70%, Hate (Lunar Empire) 60%, Loyalty (Shaker Temple) 70%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 50%, Earth 10%, Water 70%, Truth 75%, Harmony 60%, Fertility 5%, Beast 50%, Stasis 50%, Illusion 25%, Movement 50%, Death 95%, Disorder 40%, Man 50%, Skills: Broadsword 105%, Medium Shield 70%, Jump 61%, Cult Lore (Humakt) 60%, Composite Bow 60%, Intimidate 55%, Listen 55%, Climb 50%, Insight (Species) 50%, Speak (Tarshite) 50%, First Aid 50%, Scan 45%, Dodge 44%, Crossbows 40% Rune Spells: True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Broadsword 105% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 70% 1D4+1D4 SR 6 12/12 HP Composite Bow 60% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Cultural Weapons, Linothorax, (3 pts protection), Open Helmet (4 pts protection), Cuirboilli greaves and vambraces (3 pts protection), Good Clothing, 100 L in coin,