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Zef
Full Character
Stat Block
--- Zef --- Runes: Beast Disorder Darkness Type: Player Character Homeland: Prax: Rhino Riders Occupation: Warrior Noble Initiate of Cult: Storm Bull Standard of Living: Noble Income: 1200 L Ransom: 10000 L Description: Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 24 (120%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 17 (85%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 0 Damage Bonus: +2D6 Hit Points: 17 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6+1 Movement: Ground: 8 Ground: 8 Passions & Reputations: Reputation 15% Hate (Chaos) 60% Hate (Choas) 70% Love (Family) 80% Loyalty (Tribe) 70% Devotion (Storm Bull) 60% Loyalty (Rhino Riders) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 40% Darkness 70% Power Runes: Death 50% Man 15% Illusion 50% Stasis 50% Harmony 15% Fertility 50% Beast 85% Truth 50% Disorder 85% Movement 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 56% Drive (Chariot) 5% Jump 49% Ride (Horse) 20% Ride (Rhino) 50% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 50% Dance 20% Disguise 15% Fast Talk 15% Intimidate 60% Intrigue 25% Orate 40% Sing 20% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 20% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 50% Bureacracy 15% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 25% Customs (Rhino Riders) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 55% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 30% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 15% Sense Chaos 45% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 40% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 40% Listen 30% Scan 30% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+15%)** 1H Axe 85% 1H Hammer 35% 1H Mace 40% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 50% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 45% Pike 30% Quarterstaff 30% Rapier 30% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 60% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 75% Small Shield 30% Spirit Magic: Heal (3pts) Demoralize (0pts) Fanaticism (0pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Melee Attacks: Small Axe 25% 1D6+1+2D6 SR 6 6/6 HP Medium Shield 75% 1D4+2D6 SR 5 12/12 HP Ranged Attacks: Thrown Javelin 60% 1D10+2D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP
** Zef ** Runes: Beast Disorder Darkness Homeland: Prax: Rhino Riders, Occupation: Warrior Noble, Initiate of Cult: Storm Bull STR: 18, CON: 14, SIZ: 24, DEX: 13, INT: 14, POW: 11, CHA: 17, Derived Stats: Damage Bonus: +2D6, Hit Points: 17, Magic Points: 11, Movement- Ground: 8, Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Tribe) 70%, Devotion (Storm Bull) 60%, Loyalty (Rhino Riders) 60%, Reputation 15%, Hate (Chaos) 60%, Hate (Choas) 70%, Love (Family) 80%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 50%, Earth 40%, Darkness 70%, Death 50%, Man 15%, Illusion 50%, Fertility 50%, Stasis 50%, Harmony 15%, Movement 50%, Beast 85%, Truth 50%, Disorder 85%, Skills: 1H Axe 85%, Medium Shield 75%, Spirit Combat 70%, Speak (Praxian) 60%, Intimidate 60%, Javelin 60%, Dodge 56%, Homeland Lore (Local) 55%, Ride (Rhino) 50%, Dagger 50%, Charm 50%, Battle 50%, Jump 49%, Lance 45% Spirit Magic: Heal (3pts), Demoralize (0pts), Fanaticism (0pts) Rune Spells: Berserker (2pts), Face Chaos (1pts) Attacks: Small Axe 25% 1D6+1+2D6 SR 6 6/6 HP Medium Shield 75% 1D4+2D6 SR 5 12/12 HP Thrown Javelin 60% 1D10+2D3 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP