The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Yanyr Three Haranda thers
Full Character
Stat Block
--- Yanyr Three Haranda thers --- Runes: Moon Death Harmony Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Infantry Rune Lord of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Yanyr Three Haranda thers is Pessimistic and Brash. She is a Epic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 18 (90%) Charisma: 13 (65%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 26% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Fire/Sky 70% Air 60% Moon 100% Power Runes: Death 95% Harmony 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 70% Dodge 29% Drive (Chariot) 10% Jump 66% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 65% Speak (Heortling) 0% Speak (New Pelorian) 80% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 100% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 85% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 50% Worship (Seven Mothers) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 45% **Perception (+10%)** Insight (Species) 30% Listen 85% Scan 85% Search 45% Track 15% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 60% Broadsword 20% Dagger 45% Fist 45% Grapple 45% Greatsword 15% Kick 25% Kopis 95% Lance 15% Pike 25% Quarterstaff 25% Rapier 40% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 45% Dagger, Throwing 15% Elf Bow 15% Javelin 70% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 105% Medium Shield 45% Small Shield 25% Spirit Magic: Parry (12pts) Multimissile (1pts) Rune Spells: Dismiss Water Elemental (1pts) Summon Darkness Elemental (1pts) Mindblast (2pts) Reflection (1pts) Dismiss Air Elemental (1pts) Summon Fire Elemental (1pts) Dismiss Fire Elemental (1pts) Summon Earth Elemental (1pts) Melee Attacks: Kopis 95% 1D8+1+1D4 SR 7 12/12 HP Large Shield 105% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 70% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Yanyr Three Haranda thers ** Runes: Moon Death Harmony Homeland: Lunar Tarsh, Occupation: Heavy Infantry, Rune Lord of Cult: Seven Mothers STR: 14, CON: 13, SIZ: 14, DEX: 12, INT: 16, POW: 18, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 26%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Air 60%, Moon 100%, Fire/Sky 70%, Death 95%, Harmony 95%, Skills: Large Shield 105%, Cult Lore (Seven Mothers) 100%, Kopis 95%, Farm 85%, Listen 85%, Scan 85%, Speak (New Pelorian) 80%, Climb 70%, Spirit Combat 70%, Javelin 70%, Jump 66%, Homeland Lore (Local) 65%, Sing 65%, Battle Axe 60% Spirit Magic: Multimissile (1pts), Parry (12pts) Rune Spells: Dismiss Fire Elemental (1pts), Summon Earth Elemental (1pts), Dismiss Water Elemental (1pts), Summon Darkness Elemental (1pts), Mindblast (2pts), Reflection (1pts), Dismiss Air Elemental (1pts), Summon Fire Elemental (1pts) Attacks: Kopis 95% 1D8+1+1D4 SR 7 12/12 HP Large Shield 105% 1D6+1D4 SR 8 16/16 HP Thrown Javelin 70% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,