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कारकस (Carkus)
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--- कारकस (Carkus) --- Runes: Truth Man Fire/Sky Type: Player Character Homeland: Seshnegi Rokari Talari Occupation: Heavy Cavalry Initiate of Cult: Gerlant Flamesword Standard of Living: Free Income: 60 L Ransom: 500 L Description: Rightness: 5 Caste Restrictions: -- Not to perform manual labor. - Never to address a foreigner directly. - To dress in the clothes appropriate to one's caste. - To exhibit bravery, strength, and skill in battle. - Generosity, protection, and assistance to all subordinates. Caste powers: Gerlant's Gift (4 Rightness): A bladed weapon in the caster's hand transforms into a Flame Blade. From that moment on, every time the caster draws that blade, it becomes a Flame Blade. If the weapon is destroyed, this condition is lost. The Flame Blade functions exactly like the Fireblade spell but does not require any form of Concentration. Gift of Froalar (1 Rightness): When invoked, until the next sunset, the user sees intentional lies spoken as a black cloud emanating from the liar's mouth. Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 10% Loyalty (King) 70% Hate (Hrestoli) 70% Loyalty (Family) 60% Loyalty (Talari) 60% Devotion (Gerlant Falmesword) 60% Honor 80% **Cults: Gerlant Flamesword - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 80% Air 60% Earth 20% Water 50% Power Runes: Man 85% Harmony 50% Movement 50% Beast 15% Death 50% Stasis 50% Fertility 50% Truth 99% Disorder 50% Illusion 11% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 39% Drive (Chariot) 10% Jump 56% Ride (Horse) 80% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 60% Sing 20% Speak (Seshnegi) 50% Speak (Tradetalk) 20% **Knowledge (+5%)** Animal Lore 45% Battle 55% Celestial Lore 10% Cult Lore (Gerlant Flamesword) 50% Customs (Seshnegi) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 20% Worship (Gerlant Flamesword) 55% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 35% Listen 50% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 65% Battle Axe 20% Broadsword 75% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 35% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 75% Small Shield 25% Spirit Magic: Bladesharp (2pts) Fanaticism (1pts) Protection (2pts) Rune Spells: Heal Wound (1pts) Summon Ancestor (1pts) Find Enemy (1pts) Melee Attacks: Broadsword 75% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** कारकस (Carkus) ** Runes: Truth Man Fire/Sky Homeland: Seshnegi Rokari Talari, Occupation: Heavy Cavalry, Initiate of Cult: Gerlant Flamesword STR: 16, CON: 12, SIZ: 14, DEX: 15, INT: 16, POW: 11, CHA: 11, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 80%, Reputation 10%, Loyalty (King) 70%, Hate (Hrestoli) 70%, Loyalty (Family) 60%, Loyalty (Talari) 60%, Devotion (Gerlant Falmesword) 60%, Cults: Gerlant Flamesword - Initiate - Rune Points: 3 Runes: Water 50%, Fire/Sky 80%, Air 60%, Earth 20%, Harmony 50%, Beast 15%, Death 50%, Stasis 50%, Movement 50%, Truth 99%, Disorder 50%, Illusion 11%, Fertility 50%, Man 85%, Skills: Ride (Horse) 80%, Medium Shield 75%, Broadsword 75%, 2H Spear 65%, Orate 60%, Jump 56%, Battle 55%, Worship (Gerlant Flamesword) 55%, Scan 50%, Speak (Seshnegi) 50%, Cult Lore (Gerlant Flamesword) 50%, Listen 50%, Climb 45%, Animal Lore 45% Spirit Magic: Bladesharp (2pts), Fanaticism (1pts), Protection (2pts) Rune Spells: Find Enemy (1pts), Heal Wound (1pts), Summon Ancestor (1pts) Attacks: Broadsword 75% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 75% 1D4+1D4 SR 7 12/12 HP Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,