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Venalor
Full Character
Stat Block
--- Venalor --- Runes: Earth Man Disorder Type: Player Character Homeland: Esrolia Occupation: Philosopher Initiate of Cult: Maran Gor Standard of Living: Free Income: 60 L Ransom: 150 L Description: Venalor is Protective and Savage. They is a Heroic adventurer. (They/Them) Stats: Strength: 11 (55%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 8 (40%) Derived Stats: Damage Bonus: 0 Hit Points: 17 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 20% Love (Family) 60% Love (Wisdom) 60% Loyalty (City) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Maran Gor - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 60% Earth 90% Power Runes: Man 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 5% Charm 10% Dance 45% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 5% Orate 30% Sing 10% Speak (Earthtongue) 5% Speak (Esrolian) 45% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Maran Gor) 20% Cult Lore (Orlanth) 0% Customs (Esrolian) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 20% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 15% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 50% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Maran Gor) 65% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 65% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 20% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 35% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 20% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 35% Spirit Magic: Befuddle (2pts) Bludgeon (3pts) Strength (2pts) Disruption (1pts) Rune Spells: Summon Earth Elemental (1pts) Command (2pts) Blast Earth (1pts) Melee Attacks: Heavy Mace 65% 1D8+2 SR 8 10/10 HP Small Shield 35% 1D3 SR 8 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Venalor ** Runes: Earth Man Disorder Homeland: Esrolia, Occupation: Philosopher, Initiate of Cult: Maran Gor STR: 11, CON: 16, SIZ: 13, DEX: 12, INT: 15, POW: 11, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 17, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (City) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Reputation 20%, Love (Family) 60%, Love (Wisdom) 60%, Cults: Maran Gor - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 60%, Earth 90%, Man 85%, Disorder 85%, Skills: 1H Mace 65%, Worship (Maran Gor) 65%, Climb 50%, Meditate 50%, Jump 46%, Speak (Esrolian) 45%, Dance 45%, Farm 40%, Dagger, Throwing 35%, Small Shield 35%, Medium Shield 35%, Homeland Lore (Local) 35%, Spirit Combat 35%, Boat 30% Spirit Magic: Bludgeon (3pts), Strength (2pts), Disruption (1pts), Befuddle (2pts) Rune Spells: Summon Earth Elemental (1pts), Command (2pts), Blast Earth (1pts) Attacks: Heavy Mace 65% 1D8+2 SR 8 10/10 HP Small Shield 35% 1D3 SR 8 8/8 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,