The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Heorlsson
Full Character
Stat Block
--- Heorlsson --- Runes: Movement Illusion Air Type: Player Character Homeland: Prax: Sable Riders Occupation: Troll Overseer Initiate of Cult: Orlanth Standard of Living: Destitute Income: 100 L Ransom: 250 L Description: Heorlsson is Caustic and Primitive. He is a Common adventurer. (He/Him) Stats: Strength: 8 (40%) Constitution: 9 (45%) Size: 12 (60%) Dexterity: 6 (30%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Reputation 5% Hate (Chaos) 60% Love (Family) 60% Hate (Aldryami) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Moon 50% Earth 20% Air 60% Power Runes: Illusion 75% Movement 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 7% Drive (Chariot) 0% Jump 13% Ride (Horse) 0% Ride (Sable Antelope) 35% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 25% Sing 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 20% Customs (Heortling) 0% Customs (Sable Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 40% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Darksense Scan 30% Darksense Search 15% Insight (Species) 25% Insight (Trollkin) 55% Listen 65% Scan 30% Search 30% Track 35% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 25% 1H Hammer 30% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 15% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 15% Spirit Magic: Heal (1pts) Mobility (1pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: War Hammer 30% 1D6+2 SR 9 10/10 HP Medium Shield 25% 1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Heavy Mace Large Shield or Maul Cuirboilli greaves, vambraces and hauberk (3pts) Trollkin slave INT x 100 bolgs
** Heorlsson ** Runes: Movement Illusion Air Homeland: Prax: Sable Riders, Occupation: Troll Overseer, Initiate of Cult: Orlanth STR: 8, CON: 9, SIZ: 12, DEX: 6, INT: 13, POW: 13, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 9, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Hate (Aldryami) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Air 60%, Moon 50%, Earth 20%, Illusion 75%, Movement 75%, Skills: Spirit Combat 65%, Listen 65%, Insight (Trollkin) 55%, Herd 50%, Speak (Praxian) 50%, Worship (Orlanth) 40%, Track 35%, Homeland Lore (Local) 35%, Climb 35%, Ride (Sable Antelope) 35%, Survival 30%, 1H Hammer 30%, Darksense Scan 30%, Scan 30% Spirit Magic: Heal (1pts), Mobility (1pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: War Hammer 30% 1D6+2 SR 9 10/10 HP Medium Shield 25% 1D4 SR 9 12/12 HP Light Crossbow 25% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Heavy Mace, Large Shield or Maul, Cuirboilli greaves, vambraces and hauberk (3pts), Trollkin slave, INT x 100 bolgs,