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Androssson
Full Character
Stat Block
--- Androssson --- Runes: Air Movement Man Type: Player Character Homeland: Prax: Pol-Joni Occupation: Troll Hunter/Gatherer Rune Lord of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 500 L Description: Androssson is Disaffected and Limited. He is a Epic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 25% Hate (Chaos) 60% Love (Family) 70% **Cults: Orlanth - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Earth 70% Darkness 60% Power Runes: Man 95% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 33% Drive (Chariot) 10% Jump 87% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 50% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Stormspeech) 45% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Customs (Heortling) 20% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 20% Game 25% Herd 85% Homeland Lore (Local) 65% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 45% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 60% Sleight 25% **Perception (+10%)** Darksense Scan 30% Darksense Search 20% Insight (Species) 30% Listen 45% Scan 45% Search 45% Track 85% **Stealth (+10%)** Hide 30% Move Quietly 90% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 65% Dagger 65% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 30% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 50% Crossbows 65% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 70% Self Bow 20% Sling 65% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 85% Small Shield 30% Spirit Magic: Bladesharp (3pts) Disruption (1pts) Protection (5pts) Detect Enemies (1pts) Rune Spells: Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Wind Warp (1pts) Summons of Evil (3pts) Summon Air Elemental (1pts) Melee Attacks: Dagger 65% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 85% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Heavy Mace Sling Snares for prey Large Shield or Maul Cuirboilli greaves, vambraces, and hauberk INT×100 bolgs
** Androssson ** Runes: Air Movement Man Homeland: Prax: Pol-Joni, Occupation: Troll Hunter/Gatherer, Rune Lord of Cult: Orlanth STR: 15, CON: 15, SIZ: 16, DEX: 14, INT: 17, POW: 12, CHA: 12, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 25%, Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Rune Lord - Rune Points: 8 Runes: Darkness 60%, Air 100%, Earth 70%, Movement 95%, Man 95%, Skills: Move Quietly 90%, Jump 87%, Climb 85%, Medium Shield 85%, Herd 85%, Track 85%, Rock 70%, Crossbows 65%, Broadsword 65%, Spirit Combat 65%, Sling 65%, Homeland Lore (Local) 65%, Dagger 65%, Play Instrument 60% Spirit Magic: Bladesharp (3pts), Disruption (1pts), Protection (5pts), Detect Enemies (1pts) Rune Spells: Wind Warp (1pts), Summons of Evil (3pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Dagger 65% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 85% 1D4+1D4 SR 6 12/12 HP Sling 65% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Heavy Mace, Sling, Snares for prey, Large Shield or Maul, Cuirboilli greaves, vambraces, and hauberk, INT×100 bolgs,