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Aurisa the Kana
Full Character
Stat Block
--- Aurisa the Kana --- Runes: Illusion Man Air Type: Player Character Homeland: Yellow Elf Occupation: Heavy Infantry Initiate of Cult: Gustbran the Redsmith Standard of Living: Free Income: 60 L Ransom: 500 L Description: Aurisa the Kana is Vengeful and Afraid. She is a Heroic adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 9 (45%) Size: 7 (35%) Dexterity: 15 (75%) Intelligence: 21 (105%) Power: 12 (60%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 8 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 15% Hate (Mostali) 60% Loyalty (Unit) 60% Loyalty (Forest) 60% **Cults: Gustbran the Redsmith - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 80% Air 80% Power Runes: Man 85% Plant 10% Illusion 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 100% Dodge 35% Drive (Chariot) 10% Jump 50% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 20% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 45% Speak (Heortling) 0% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 65% Bureacracy 0% Celestial Lore 20% Cult Lore (Gustbran The Redsmith) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 60% Farm 25% First Aid 65% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Elf) 40% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 75% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 10% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Gustbran The Redsmith) 20% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 40% Craft (Arms) 30% Craft (Leather Working) 40% Craft (Redsmithing) 50% Devise 50% Play Instrument 25% Sleight 30% **Perception (+15%)** Elfsense 50% Insight (Species) 35% Listen 95% Scan 50% Search 40% Track 40% **Stealth (+25%)** Hide 50% Move Quietly 50% **Melee (+20%)** 1H Axe 30% 1H Hammer 35% 1H Mace 35% 1H Spear 40% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 70% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 45% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 100% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 95% Spirit Magic: Repair (3pts) Spirit Binding (1pts) Binding Enchantment (1pts) Spell Matrix Enchantment (1pts) Light (1pts) Ignite (1pts) Rune Spells: Magic Point Enchantment (1pts) Dismiss Fire Elemental (Medium) (1pts) Crack (2pts) Melee Attacks: Pike 70% 2D6+1 SR 4 12/12 HP Small Shield 95% 1D3 SR 7 8/8 HP Ranged Attacks: Elf Bow 100% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Aurisa the Kana ** Runes: Illusion Man Air Homeland: Yellow Elf, Occupation: Heavy Infantry, Initiate of Cult: Gustbran the Redsmith STR: 8, CON: 9, SIZ: 7, DEX: 15, INT: 21, POW: 12, CHA: 9, Derived Stats: Hit Points: 8, Magic Points: 12, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 Passions: Hate (Uz) 60%, Reputation 15%, Hate (Mostali) 60%, Loyalty (Unit) 60%, Loyalty (Forest) 60%, Cults: Gustbran the Redsmith - Initiate - Rune Points: 3 Runes: Air 80%, Earth 40%, Fire/Sky 80%, Illusion 85%, Man 85%, Plant 10%, Skills: Climb 100%, Elf Bow 100%, Small Shield 95%, Listen 95%, Plant Lore 75%, Pike 70%, Battle 65%, First Aid 65%, Evaluate 60%, Craft (Redsmithing) 50%, Spirit Combat 50%, Hide 50%, Devise 50%, Elfsense 50% Spirit Magic: Spell Matrix Enchantment (1pts), Light (1pts), Ignite (1pts), Repair (3pts), Spirit Binding (1pts), Binding Enchantment (1pts) Rune Spells: Crack (2pts), Magic Point Enchantment (1pts), Dismiss Fire Elemental (Medium) (1pts) Attacks: Pike 70% 2D6+1 SR 4 12/12 HP Small Shield 95% 1D3 SR 7 8/8 HP Elf Bow 100% 1D8+1 SR 2 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 7 3/3 HP (16-18) - L Arm Armor: 7 2/2 HP (13-15) - R Arm Armor: 7 2/2 HP (12) - Chest Armor: 7 4/4 HP (9-11) - Abdomen Armor: 7 3/3 HP (5-8) - L Leg Armor: 7 3/3 HP (1-4) - R Leg Armor: 7 3/3 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,