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bos bright eyes
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Stat Block
--- bos bright eyes --- Runes: Movement Illusion Air Type: Player Character Homeland: Sartar Occupation: Thief Initiate of Cult: Eurmal Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 9 (45%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Honor (Colymar) 60% Loyalty (Tribe) 60% Hate (Authority) 70% Loyalty (Sartar) 60% Reputation 5% Love (Family) 100% **Cults: Eurmal - Initiate - Rune Points: 3 Elemental Runes: Air 80% Water 20% Fire/Sky 40% Power Runes: Beast 50% Stasis 5% Harmony 50% Spirit 10% Movement 95% Truth 15% Disorder 50% Illusion 85% Man 50% Death 50% Fertility 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 105% Dodge 51% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Horse) 40% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 50% Dance 15% Disguise 35% Fast Talk 90% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Heortling) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Eurmal) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Eurmal) 60% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 35% Play Instrument 15% Sleight 50% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 70% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 105% Dagger 45% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 40% Small Shield 25% Melee Attacks: Broadsword 105% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** bos bright eyes ** Runes: Movement Illusion Air Homeland: Sartar, Occupation: Thief, Initiate of Cult: Eurmal STR: 16, CON: 12, SIZ: 15, DEX: 13, INT: 16, POW: 11, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love (Family) 100%, Loyalty (Clan) 60%, Honor (Colymar) 60%, Loyalty (Tribe) 60%, Hate (Authority) 70%, Loyalty (Sartar) 60%, Reputation 5%, Cults: Eurmal - Initiate - Rune Points: 3 Runes: Air 80%, Water 20%, Fire/Sky 40%, Fertility 50%, Man 50%, Death 50%, Beast 50%, Stasis 5%, Harmony 50%, Spirit 10%, Movement 95%, Truth 15%, Disorder 50%, Illusion 85%, Skills: Climb 105%, Broadsword 105%, Fast Talk 90%, Move Quietly 70%, Worship (Eurmal) 60%, Dodge 51%, Charm 50%, Speak (Heortling) 50%, Sleight 50%, Dagger 45%, Jump 44%, Ride (Horse) 40%, Medium Shield 40%, Grapple 35% Attacks: Broadsword 105% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 40% 1D4+1D4 SR 6 12/12 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark, Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,