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Ters
Full Character
Stat Block
--- Ters --- Runes: Death Movement Air Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Ters is Passive and Pitiful. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 13 (65%) Charisma: 9 (45%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Honor 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Air 70% Moon 40% Power Runes: Death 75% Movement 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 50% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 50% Speak (Stormspeech) 35% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 15% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 55% **Manipulation (+5%)** Conceal 10% Craft (Arms) 30% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 50% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 55% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (1pts) Protection (3pts) Rune Spells: Summon Air Elemental (1pts) Melee Attacks: Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Large Shield 55% 1D6+1D4 SR 8 16/16 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Ters ** Runes: Death Movement Air Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Orlanth STR: 13, CON: 11, SIZ: 12, DEX: 10, INT: 13, POW: 13, CHA: 9, Derived Stats: Hit Points: 11, Magic Points: 13, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Air 70%, Moon 40%, Death 75%, Movement 75%, Skills: Worship (Orlanth) 55%, Large Shield 55%, Jump 50%, Speak (Heortling) 50%, Javelin 50%, Manage Household 45%, Climb 40%, Scan 40%, Spirit Combat 40%, Medium Shield 35%, Homeland Lore (Local) 35%, Farm 35%, Herd 35%, Speak (Stormspeech) 35% Spirit Magic: Heal (1pts), Protection (3pts) Rune Spells: Summon Air Elemental (1pts) Attacks: Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Broadsword 30% 1D8+1+1D4 SR 7 12/12 HP Large Shield 55% 1D6+1D4 SR 8 16/16 HP Thrown Javelin 50% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),