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Keortorm-Fool-Hater
Full Character
Stat Block
--- Keortorm-Fool-Hater --- Runes: Beast Fertility Moon Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Telmor Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Keortorm-Fool-Hater is Trusting and Romantic. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 13 (65%) Dexterity: 12 (60%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Hit Points: 12 Healing Rate: 2 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Loyalty (Temple) 60% Loyalty (Pack Leader) 60% Reputation 26% Love (Family) 60% Loyalty (Clan) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 10% Moon 80% Darkness 40% Power Runes: Fertility 85% Beast 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 30% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 25% Sing 110% Speak (Heortling) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 45% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Telmor ) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 25% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 45% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Disruption (1pts) Spell Matrix Enchantment (1pts) Parry (1pts) Bladesharp (6pts) Rune Spells: Wolfhide (3pts) Wolf's Head (1pts) Transform Self (2pts) Melee Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Keortorm-Fool-Hater ** Runes: Beast Fertility Moon Homeland: Sartar, Occupation: Priest, Initiate of Cult: Telmor STR: 10, CON: 11, SIZ: 13, DEX: 12, INT: 14, POW: 15, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Pack Leader) 60%, Reputation 26%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Air 10%, Moon 80%, Darkness 40%, Fire/Sky 60%, Beast 85%, Fertility 85%, Skills: Sing 110%, Spirit Combat 85%, Climb 65%, Speak (Heortling) 55%, Jump 46%, Homeland Lore (Local) 45%, Medium Shield 45%, Meditate 45%, 2H Spear 45%, Farm 45%, Dagger 30%, Listen 30%, Fist 30%, Customs (Heortling) 30% Spirit Magic: Parry (1pts), Bladesharp (6pts), Disruption (1pts), Spell Matrix Enchantment (1pts) Rune Spells: Wolfhide (3pts), Wolf's Head (1pts), Transform Self (2pts) Attacks: Fist 30% 1D3 SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,