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Fulk Reckhim
Full Character
Stat Block
--- Fulk Reckhim --- Runes: Death Man Air Type: Player Character Homeland: Seshnela Horali Occupation: Heavy Cavalry Initiate of Cult: Lion War Society Standard of Living: Free Income: 60 L Ransom: 500 L Description: Rectitud 1 Horal, Comandante de los horali del Baron Fortimbras Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 17 (85%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 17 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Devotion (Dios Invisible) 60% Loyalty (Lion War Society) 70% Honor 70% Reputation 10% Loyalty (Rey) 60% Loyalty (Talari) 60% Loyalty (Zzaburi) 60% **Cults: Lion War Society - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 70% Earth 60% Power Runes: Man 75% Truth 60% Illusion 50% Movement 50% Fertility 25% Death 75% Stasis 50% Harmony 50% Beast 25% Disorder 50% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 28% Drive (Chariot) 5% Jump 42% Ride (Caballo) 70% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 60% Intrigue 5% Orate 10% Sing 30% Speak (Comercial) 5% Speak (Seshnegano) 50% **Knowledge (+5%)** Animal Lore 10% Battle 85% Celestial Lore 10% Cult Lore (Lion War Society) 20% Customs (Seshnela) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 35% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Spirit Combat 20% Worship (Lion War Society) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 20% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 35% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 85% Battle Axe 20% Broadsword 115% Dagger 25% Fist 35% Grapple 35% Greatsword 50% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 40% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 35% Small Shield 85% Spirit Magic: Strength (0pts) Demoralize (0pts) Disruption (0pts) Rune Spells: Dismiss Magic (1pts) Heal Wound (1pts) MultiSpell (1pts) Melee Attacks: Broadsword 115% 1D8+1+1D6 SR 5 12/12 HP Greatsword 50% 2D8+1D6 SR 4 12/12 HP Long Spear 85% 1D10+1+1D6 SR 3 10/10 HP Large Shield 85% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Self Bow 40% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Fulk Reckhim ** Runes: Death Man Air Homeland: Seshnela Horali, Occupation: Heavy Cavalry, Initiate of Cult: Lion War Society STR: 16, CON: 15, SIZ: 17, DEX: 14, INT: 15, POW: 12, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 17, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Honor 70%, Reputation 10%, Loyalty (Rey) 60%, Loyalty (Talari) 60%, Loyalty (Zzaburi) 60%, Devotion (Dios Invisible) 60%, Loyalty (Lion War Society) 70%, Cults: Lion War Society - Initiate - Rune Points: 3 Runes: Air 70%, Earth 60%, Fire/Sky 40%, Beast 25%, Disorder 50%, Man 75%, Truth 60%, Illusion 50%, Movement 50%, Fertility 25%, Death 75%, Stasis 50%, Harmony 50%, Skills: Broadsword 115%, Large Shield 85%, Battle 85%, 2H Spear 85%, Small Shield 85%, Ride (Caballo) 70%, Intimidate 60%, Speak (Seshnegano) 50%, Greatsword 50%, Jump 42%, Self Bow 40%, Climb 40%, Scan 40%, Listen 40% Spirit Magic: Strength (0pts), Demoralize (0pts), Disruption (0pts) Rune Spells: Heal Wound (1pts), MultiSpell (1pts), Dismiss Magic (1pts) Attacks: Broadsword 115% 1D8+1+1D6 SR 5 12/12 HP Greatsword 50% 2D8+1D6 SR 4 12/12 HP Long Spear 85% 1D10+1+1D6 SR 3 10/10 HP Large Shield 85% 1D6+1D6 SR 6 16/16 HP Self Bow 40% 1D6+1 SR 2 5/5 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,