The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Senale Farsdottir
Full Character
Stat Block
--- Senale Farsdottir --- Runes: Air Disorder Movement Type: Player Character Homeland: Sartar Occupation: Philosopher Initiate of Cult: Orlanth Thunderous Standard of Living: Free Income: 60 L Ransom: 150 L Description: Senale Farsdottir is Tasteful and Authoritative. He is a Heroic adventurer. Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 6 (30%) Charisma: 9 (45%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 6 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Love (Wisdom) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Reputation 17% Hate (Chaos) 60% Love (Family) 60% **Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 90% Earth 60% Power Runes: Movement 85% Disorder 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 45% Drive (Chariot) 10% Jump 75% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 30% Orate 90% Sing 75% Speak (Heortling) 50% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Animal Lore 10% Battle 15% Celestial Lore 10% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sorcery (Spell) 5% Spirit Combat 30% Worship (Orlanth) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 50% Small Shield 25% Spirit Magic: Heal (6pts) Demoralize (2pts) Disruption (1pts) Second Sight (3pts) Rune Spells: Cloud Call (1pts) Summons of Evil (3pts) Summon Elemental (1pts) Melee Attacks: Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Senale Farsdottir ** Runes: Air Disorder Movement Homeland: Sartar, Occupation: Philosopher, Initiate of Cult: Orlanth Thunderous STR: 16, CON: 12, SIZ: 13, DEX: 15, INT: 14, POW: 6, CHA: 9, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 17%, Hate (Chaos) 60%, Love (Family) 60%, Love (Wisdom) 60%, Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 90%, Earth 60%, Movement 85%, Disorder 85%, Skills: Orate 90%, Jump 75%, Sing 75%, Medium Shield 50%, Speak (Heortling) 50%, Farm 45%, Climb 45%, Dodge 45%, Large Shield 45%, Broadsword 35%, Grapple 35%, Crossbows 35%, Homeland Lore (Local) 35%, Fist 35% Spirit Magic: Heal (6pts), Demoralize (2pts), Disruption (1pts), Second Sight (3pts) Rune Spells: Summon Elemental (1pts), Cloud Call (1pts), Summons of Evil (3pts) Attacks: Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Dagger 35% 1D4+2+1D4 SR 8 6/6 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,