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Andrinor Bitter
Full Character
Stat Block
--- Andrinor Bitter --- Runes: Movement Harmony Air Type: Player Character Homeland: Esrolia Occupation: Philosopher Initiate of Cult: Orlanth Standard of Living: Free Income: 60 L Ransom: 150 L Description: Andrinor Bitter is Furtive and Unbending. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 10 (50%) Size: 16 (80%) Dexterity: 16 (80%) Intelligence: 10 (50%) Power: 16 (80%) Charisma: 18 (90%) Derived Stats: Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Love (Wisdom) 60% Loyalty (City) 60% Loyalty (Clan) 60% Reputation 10% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Air 60% Earth 10% Darkness 20% Power Runes: Movement 75% Harmony 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 63% Ride (Horse) 10% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 20% Charm 25% Dance 30% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 70% Sing 65% Speak (Esrolian) 60% Speak (Heortling) 0% Speak (Stormspeech) 30% Speak (Tradetalk) 30% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 15% Customs (Esrolian) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 35% First Aid 15% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 10% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 60% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+10%)** Meditate 60% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 20% Shortsword 25% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 20% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 35% Spirit Magic: Strength (2pts) Bladesharp (2pts) Disruption (1pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Grapple 30% Special+1D4 SR 6 0/0 HP Medium Shield 35% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials Wooden carrying case Blank parchments worth 50 L One or two philosophical works Bronze dagger Walking staff Small portable platform Robes 50 L in coin
** Andrinor Bitter ** Runes: Movement Harmony Air Homeland: Esrolia, Occupation: Philosopher, Initiate of Cult: Orlanth STR: 13, CON: 10, SIZ: 16, DEX: 16, INT: 10, POW: 16, CHA: 18, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Love (Wisdom) 60%, Loyalty (City) 60%, Loyalty (Clan) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Air 60%, Earth 10%, Darkness 20%, Movement 75%, Harmony 75%, Skills: Orate 70%, Sing 65%, Jump 63%, Speak (Esrolian) 60%, Read/Write (Old Tarsh) 60%, Meditate 60%, Climb 45%, Spirit Combat 45%, Dodge 37%, Farm 35%, Medium Shield 35%, Small Shield 35%, Grapple 30%, Dance 30% Spirit Magic: Strength (2pts), Bladesharp (2pts), Disruption (1pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Grapple 30% Special+1D4 SR 6 0/0 HP Medium Shield 35% 1D4+1D4 SR 5 12/12 HP Light Crossbow 30% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Writing implements & materials, Wooden carrying case, Blank parchments worth 50 L, One or two philosophical works, Bronze dagger, Walking staff, Small portable platform, Robes, 50 L in coin,