The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Harfin Salar Kulkarsson
Full Character
Stat Block
--- Harfin Salar Kulkarsson --- Runes: Harmony Illusion Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Fisher Initiate of Cult: Flintnail Standard of Living: Poor Income: 60 L Ransom: 200 L Description: Harfin Salar Kulkarsson is Languid and Inventive. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 12 (60%) Dexterity: 12 (60%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 17 (85%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 11 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 70% Loyalty (Shaker Temple) 60% Reputation 11% **Cults: Flintnail - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 60% Moon 10% Earth 80% Power Runes: Harmony 85% Illusion 85% Condition Runes: Skills: **Agility (+0%)** Boat 35% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 70% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 60% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 10% Cult Lore (Flintnail) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 45% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (River) 30% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 30% Worship (Orlanth) 20% **Manipulation (+0%)** Armour Making (Metal) 10% Conceal 5% Craft (Arms) 10% Devise 5% Masonary (Stone) 10% Play Instrument 5% Sleight 10% Weapon Making (Metal) 30% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 35% Search 25% Track 5% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 20% 1H Mace 40% 1H Spear 30% 2H Axe 15% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 20% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 35% Axe, Throwing 10% Composite Bow 15% Crossbows 75% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 25% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 50% Medium Shield 25% Small Shield 15% Spirit Magic: Glue (1pts) Repair (9pts) Rune Spells: Soul Sight (1pts) Spirit Block (1pts) Dismiss Magic (1pts) Melee Attacks: Large Shield 50% 1D6+1D4 SR 8 16/16 HP 1H Short Spear 30% 1D6+1+1D4 SR 7 10/10 HP Ranged Attacks: Light Crossbow 75% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons 200m of rope or line Bobbin Small boat Jig lines or nets Hooks, baskets Gaff Salted or dried fish worth 60 L
** Harfin Salar Kulkarsson ** Runes: Harmony Illusion Earth Homeland: Lunar Tarsh, Occupation: Fisher, Initiate of Cult: Flintnail STR: 13, CON: 11, SIZ: 12, DEX: 12, INT: 12, POW: 13, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 11%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Shaker Temple) 60%, Cults: Flintnail - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 80%, Darkness 40%, Air 60%, Harmony 85%, Illusion 85%, Skills: Crossbows 75%, Swim 70%, Speak (New Pelorian) 60%, Large Shield 50%, Climb 50%, Jump 46%, Farm 45%, Spirit Combat 45%, 1H Mace 40%, Boat 35%, Scan 35%, Arbalest 35%, Weapon Making (Metal) 30%, Worship (Flintnail) 30% Spirit Magic: Glue (1pts), Repair (9pts) Rune Spells: Soul Sight (1pts), Spirit Block (1pts), Dismiss Magic (1pts) Attacks: Large Shield 50% 1D6+1D4 SR 8 16/16 HP 1H Short Spear 30% 1D6+1+1D4 SR 7 10/10 HP Light Crossbow 75% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, 200m of rope or line, Bobbin, Small boat, Jig lines or nets, Hooks, baskets, Gaff, Salted or dried fish worth 60 L,