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Saliste the Wolfsson
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Stat Block
--- Saliste the Wolfsson --- Runes: Harmony Man Earth Type: Player Character Homeland: Prax: Impala Rider Occupation: Troll Hunter/Gatherer Rune Lord of Cult: Flintnail Standard of Living: Free Income: 60 L Ransom: 500 L Description: Saliste the Wolfsson is Punctilious and Moralistic. He is a Epic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 16 (80%) Size: 13 (65%) Dexterity: 18 (90%) Intelligence: 14 (70%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D4 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 31% Hate (Chaos) 60% Love (Family) 60% Hate (Mostali) 60% Loyalty (Tribe) 60% **Cults: Flintnail - Rune Lord - Rune Points: 8 Elemental Runes: Earth 90% Darkness 60% Fire/Sky 80% Power Runes: Harmony 95% Man 95% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 90% Dodge 86% Drive (Chariot) 15% Jump 104% Ride (Horse) 15% Ride (Impala) 50% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 30% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Flintnail) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Impala Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 65% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 35% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 45% Worship (Orlanth) 0% **Manipulation (+15%)** Armour Making (Metal) 25% Conceal 20% Craft (Arms) 25% Devise 20% Masonary (Stone) 25% Play Instrument 20% Sleight 25% Weapon Making (Metal) 25% **Perception (+5%)** Darksense Scan 25% Darksense Search 15% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 40% **Stealth (+10%)** Hide 30% Move Quietly 90% **Melee (+15%)** 1H Axe 45% 1H Hammer 45% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 65% Broadsword 25% Dagger 45% Fist 65% Grapple 65% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 45% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 65% Crossbows 90% Dagger, Throwing 45% Elf Bow 20% Javelin 85% Pole Lasso 20% Rock 30% Self Bow 20% Sling 50% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 40% Spirit Magic: Glue (7pts) Repair (9pts) Rune Spells: Summon Cult Spirit (1pts) Command Cult Spirit (2pts) Extension (1pts) Find Enemy (1pts) Heal Wound (1pts) MultiSpell (1pts) Soul Sight (1pts) Dismiss Magic (1pts) Melee Attacks: Grapple 65% Special+1D4 SR 7 0/0 HP Small Shield 40% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Light Crossbow 90% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Heavy Mace Sling Snares for prey Large Shield or Maul Cuirboilli greaves, vambraces, and hauberk INT×100 bolgs
** Saliste the Wolfsson ** Runes: Harmony Man Earth Homeland: Prax: Impala Rider, Occupation: Troll Hunter/Gatherer, Rune Lord of Cult: Flintnail STR: 12, CON: 16, SIZ: 13, DEX: 18, INT: 14, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D4, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 31%, Hate (Chaos) 60%, Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Tribe) 60%, Cults: Flintnail - Rune Lord - Rune Points: 8 Runes: Earth 90%, Darkness 60%, Fire/Sky 80%, Harmony 95%, Man 95%, Skills: Jump 104%, Climb 90%, Crossbows 90%, Move Quietly 90%, Dodge 86%, Spirit Combat 85%, Javelin 85%, Herd 65%, Grapple 65%, Fist 65%, Battle Axe 65%, Composite Bow 65%, Speak (Praxian) 55%, Sling 50% Spirit Magic: Glue (7pts), Repair (9pts) Rune Spells: Summon Cult Spirit (1pts), Command Cult Spirit (2pts), Extension (1pts), Find Enemy (1pts), Heal Wound (1pts), MultiSpell (1pts), Soul Sight (1pts), Dismiss Magic (1pts) Attacks: Grapple 65% Special+1D4 SR 7 0/0 HP Small Shield 40% 1D3+1D4 SR 6 8/8 HP Light Crossbow 90% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Heavy Mace, Sling, Snares for prey, Large Shield or Maul, Cuirboilli greaves, vambraces, and hauberk, INT×100 bolgs,