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Oneldyr Sarsdottir
Full Character
Stat Block
--- Oneldyr Sarsdottir --- Runes: Truth Harmony Moon Type: Player Character Homeland: Lunar Tarsh Occupation: Bandit Initiate of Cult: Flintnail Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Oneldyr Sarsdottir is Never Hungry and Competent. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 11 (55%) Dexterity: 11 (55%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 13 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% Loyalty (Shaker Temple) 60% Reputation 5% **Cults: Flintnail - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 40% Moon 70% Earth 20% Power Runes: Harmony 75% Truth 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 10% Orate 10% Sing 10% Speak (Heortling) 0% Speak (New Pelorian) 50% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Flintnail) 30% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 40% First Aid 25% Game 30% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 15% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 15% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Armour Making (Metal) 30% Conceal 10% Craft (Arms) 15% Devise 10% Masonary (Stone) 15% Play Instrument 10% Sleight 15% Weapon Making (Metal) 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+5%)** Hide 45% Move Quietly 15% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 20% 2H Hammer 40% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 15% Dagger 60% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 40% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 30% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 55% Medium Shield 30% Small Shield 20% Spirit Magic: Glue (3pts) Rune Spells: Find Enemy (1pts) Melee Attacks: Large Shield 55% 1D6 SR 8 16/16 HP Dagger 60% 1D4+2 SR 9 6/6 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Oneldyr Sarsdottir ** Runes: Truth Harmony Moon Homeland: Lunar Tarsh, Occupation: Bandit, Initiate of Cult: Flintnail STR: 11, CON: 10, SIZ: 11, DEX: 11, INT: 14, POW: 13, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 5%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Loyalty (Shaker Temple) 60%, Cults: Flintnail - Initiate - Rune Points: 1 Runes: Moon 70%, Earth 20%, Fire/Sky 40%, Harmony 75%, Truth 75%, Skills: Dagger 60%, Survival 60%, Large Shield 55%, Speak (New Pelorian) 50%, Hide 45%, Farm 40%, Spirit Combat 40%, Crossbows 40%, Climb 40%, 2H Hammer 40%, 2H Spear 35%, Homeland Lore (Local) 35%, Jump 33%, Customs (Lunar Provincial) 30% Spirit Magic: Glue (3pts) Rune Spells: Find Enemy (1pts) Attacks: Dagger 60% 1D4+2 SR 9 6/6 HP Large Shield 55% 1D6 SR 8 16/16 HP Light Crossbow 40% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,