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Biff
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Stat Block
--- Biff --- Runes: Man Death Movement Type: Player Character Homeland: Prax: Pol-Joni Occupation: Herder Initiate of Cult: Waha Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 11 (55%) Size: 8 (40%) Dexterity: 21 (105%) Intelligence: 18 (90%) Power: 13 (65%) Charisma: 14 (70%) Derived Stats: Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 80% Devotion (Waha) 60% Loyalty (Tribe) 60% Reputation 5% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Air 10% Earth 20% Water 60% Fire/Sky 40% Power Runes: Harmony 50% Movement 70% Beast 10% Stasis 30% Disorder 50% Illusion 50% Fertility 10% Man 90% Death 90% Truth 50% Condition Runes: Skills: **Agility (+20%)** Boat 25% Climb 60% Dodge 62% Drive (Chariot) 25% Jump 93% Ride (Horse) 25% Ride (Horse) 95% Swim 35% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 30% **Knowledge (+10%)** Alchemy 0% Animal Lore 35% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Waha) 25% Customs (Heortling) 0% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 75% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 120% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 35% **Manipulation (+30%)** Conceal 35% Craft (Arms) 40% Devise 35% Play Instrument 35% Sleight 40% **Perception (+10%)** Insight (Species) 30% Insight (Human) 40% Listen 35% Scan 70% Search 35% Track 50% **Stealth (+30%)** Hide 40% Move Quietly 40% **Melee (+30%)** 1H Axe 40% 1H Hammer 40% 1H Mace 45% 1H Spear 35% 2H Axe 70% 2H Hammer 35% 2H Mace 40% 2H Spear 45% Battle Axe 40% Broadsword 55% Dagger 55% Fist 55% Grapple 55% Greatsword 35% Kick 45% Kopis 40% Lance 45% Pike 45% Quarterstaff 45% Rapier 35% Shortsword 40% Whip 35% **Ranged (+30%)** Arbalest 40% Axe, Throwing 40% Composite Bow 95% Crossbows 55% Dagger, Throwing 35% Elf Bow 35% Javelin 40% Pole Lasso 35% Rock 45% Self Bow 35% Sling 35% Staff Sling 40% Throwing Dagger 40% Thrown Axe 40% **Shield (+30%)** Large Shield 45% Medium Shield 70% Small Shield 45% Rune Spells: Shield (1pts) Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Great Axe 70% 2D6+2+1D4 SR 4 10/10 HP Broadsword 55% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 70% 1D4+1D4 SR 5 12/12 HP Ranged Attacks: Composite Bow 95% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Biff ** Runes: Man Death Movement Homeland: Prax: Pol-Joni, Occupation: Herder, Initiate of Cult: Waha STR: 17, CON: 11, SIZ: 8, DEX: 21, INT: 18, POW: 13, CHA: 14, Derived Stats: Hit Points: 10, Magic Points: 13, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Tribe) 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 80%, Devotion (Waha) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 10%, Earth 20%, Water 60%, Fertility 10%, Man 90%, Death 90%, Truth 50%, Illusion 50%, Harmony 50%, Movement 70%, Beast 10%, Stasis 30%, Disorder 50%, Skills: Peaceful Cut 120%, Ride (Horse) 95%, Composite Bow 95%, Jump 93%, Herd 75%, Scan 70%, 2H Axe 70%, Medium Shield 70%, Dodge 62%, Climb 60%, Speak (Praxian) 60%, Spirit Combat 60%, Fist 55%, Grapple 55% Rune Spells: Shield (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Great Axe 70% 2D6+2+1D4 SR 4 10/10 HP Broadsword 55% 1D8+1+1D4 SR 4 12/12 HP Medium Shield 70% 1D4+1D4 SR 5 12/12 HP Composite Bow 95% 1D8+1 SR 0 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,