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Oranda
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--- Oranda --- Runes: Earth Death Air Type: Player Character Homeland: Old Tarsh Occupation: Light Infantry Rune Lord of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Oranda is Tight and Courteous. She is a Epic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 13 (65%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 14 (70%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Reputation 22% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Leader) 60% Devotion (Aldrya) 60% Loyalty (Shaker Temple) 60% **Cults: High King Elf - Rune Lord - Rune Points: 8 Elemental Runes: Air 60% Earth 100% Power Runes: Death 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 41% Drive (Chariot) 10% Jump 84% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 50% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 50% Speak (Heortling) 0% Speak (Tarshite) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (High King Elf) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 40% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 65% Search 30% Track 10% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 90% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 45% Broadsword 30% Dagger 100% Fist 60% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 65% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 30% Javelin 40% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 65% Small Shield 90% Spirit Magic: Vigor (2pts) Repair (1pts) Dispel Magic (1pts) Binding Enchantment (1pts) Magic Point Enchantment (1pts) Rune Spells: Chameleon (2pts) Heal Body (3pts) Reflection (1pts) Arrow Trance (1pts) Silence Sphere (1pts) Accelerate Growth (1pts) Shield (1pts) Melee Attacks: Dagger 100% 1D4+2+1D4 SR 7 6/6 HP Small Shield 90% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Oranda ** Runes: Earth Death Air Homeland: Old Tarsh, Occupation: Light Infantry, Rune Lord of Cult: High King Elf STR: 16, CON: 13, SIZ: 15, DEX: 13, INT: 13, POW: 15, CHA: 14, Derived Stats: Hit Points: 14, Magic Points: 15, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Leader) 60%, Devotion (Aldrya) 60%, Loyalty (Shaker Temple) 60%, Reputation 22%, Cults: High King Elf - Rune Lord - Rune Points: 8 Runes: Air 60%, Earth 100%, Death 95%, Skills: Dagger 100%, Small Shield 90%, 1H Spear 90%, Climb 85%, Battle 85%, Jump 84%, Pike 65%, Medium Shield 65%, Listen 65%, Spirit Combat 65%, Scan 65%, Crossbows 60%, Fist 60%, Homeland Lore (Local) 60% Spirit Magic: Vigor (2pts), Repair (1pts), Dispel Magic (1pts), Binding Enchantment (1pts), Magic Point Enchantment (1pts) Rune Spells: Shield (1pts), Chameleon (2pts), Heal Body (3pts), Reflection (1pts), Arrow Trance (1pts), Silence Sphere (1pts), Accelerate Growth (1pts) Attacks: Dagger 100% 1D4+2+1D4 SR 7 6/6 HP Small Shield 90% 1D3+1D4 SR 6 8/8 HP Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,