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Norman
Full Character
Stat Block
--- Norman --- Runes: Earth Fertility Movement Type: Player Character Homeland: Lunar Tarsh Occupation: Farmer Initiate of Cult: Orlanth Standard of Living: Free Income: 80 L Ransom: 500 L Description: Stats: Strength: 19 (95%) Constitution: 15 (75%) Size: 15 (75%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Devotion (Orlanth) 60% Loyalty (Shaker Temple) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Moon 40% Earth 80% Air 60% Power Runes: Disorder 50% Stasis 25% Illusion 50% Beast 50% Movement 75% Man 50% Harmony 50% Truth 50% Fertility 75% Death 25% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 59% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 75% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Stormspeech) 25% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 65% First Aid 35% Game 20% Herd 25% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Local) 20% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 35% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Craft (Carpenter) 50% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 75% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 75% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 70% Medium Shield 40% Small Shield 30% Spirit Magic: Strength (0pts) Heal (2pts) Mobility (0pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Large Shield 70% 1D6+1D6 SR 6 16/16 HP 1H Short Spear 75% 1D6+1+1D6 SR 5 10/10 HP Ranged Attacks: Composite Bow 30% 1D8+1 SR 2 7/7 HP Rng 100 Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Norman ** Runes: Earth Fertility Movement Homeland: Lunar Tarsh, Occupation: Farmer, Initiate of Cult: Orlanth STR: 19, CON: 15, SIZ: 15, DEX: 13, INT: 13, POW: 14, CHA: 16, Derived Stats: Damage Bonus: +1D6, Hit Points: 16, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Devotion (Orlanth) 60%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 60%, Moon 40%, Earth 80%, Beast 50%, Stasis 25%, Illusion 50%, Man 50%, Harmony 50%, Movement 75%, Death 25%, Truth 50%, Fertility 75%, Disorder 50%, Skills: Scan 75%, 1H Spear 75%, Orate 75%, Large Shield 70%, Farm 65%, Jump 59%, Speak (New Pelorian) 55%, Climb 50%, Craft (Carpenter) 50%, Manage Household 45%, Spirit Combat 40%, Medium Shield 40%, Fist 40%, Crossbows 40% Spirit Magic: Heal (2pts), Mobility (0pts), Strength (0pts) Rune Spells: Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Large Shield 70% 1D6+1D6 SR 6 16/16 HP 1H Short Spear 75% 1D6+1+1D6 SR 5 10/10 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Composite Bow 30% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),