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Harestra Tarsdottir
Full Character
Stat Block
--- Harestra Tarsdottir --- Runes: Air Disorder Man Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Gustbran the Redsmith Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Harestra Tarsdottir is Overweight and Intrepid. They is a Heroic adventurer. (They/Them) Stats: Strength: 13 (65%) Constitution: 9 (45%) Size: 13 (65%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 10 (50%) Derived Stats: Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 10 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Reputation 20% **Cults: Gustbran the Redsmith - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Darkness 40% Fire/Sky 80% Power Runes: Man 85% Disorder 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 10% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 20% Sing 75% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Gustbran The Redsmith) 50% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 30% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Gustbran The Redsmith) 20% Worship (Orlanth) 30% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Craft (Leather Working) 65% Craft (Redsmithing) 35% Devise 20% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 20% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 25% **Shield (+5%)** Large Shield 30% Medium Shield 60% Small Shield 20% Spirit Magic: Light (1pts) Coordination (7pts) Spirit Binding (1pts) Magic Point Enchantment (1pts) Rune Spells: Magic Point Enchantment (1pts) Spirit Armor Enchantment (1pts) Summon Fire Elemental (Medium) (1pts) Melee Attacks: Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Harestra Tarsdottir ** Runes: Air Disorder Man Homeland: Sartar, Occupation: Priest, Initiate of Cult: Gustbran the Redsmith STR: 13, CON: 9, SIZ: 13, DEX: 9, INT: 15, POW: 11, CHA: 10, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 20%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Gustbran the Redsmith - Initiate - Rune Points: 3 Runes: Moon 60%, Darkness 40%, Fire/Sky 80%, Air 90%, Man 85%, Disorder 85%, Skills: Sing 75%, Climb 65%, Craft (Leather Working) 65%, Medium Shield 60%, Cult Lore (Gustbran The Redsmith) 50%, Spirit Combat 45%, Homeland Lore (Local) 45%, Farm 45%, Craft (Redsmithing) 35%, Large Shield 30%, Listen 30%, Grapple 30%, Crossbows 30%, Fist 30% Spirit Magic: Light (1pts), Coordination (7pts), Spirit Binding (1pts), Magic Point Enchantment (1pts) Rune Spells: Magic Point Enchantment (1pts), Spirit Armor Enchantment (1pts), Summon Fire Elemental (Medium) (1pts) Attacks: Dagger 30% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 60% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,