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Verbel
Full Character
Stat Block
--- Verbel --- Runes: Fertility Beast Moon Type: Player Character Homeland: Grazelands Occupation: Chariot Driver Initiate of Cult: Ernalda Standard of Living: Free Income: 60 L Ransom: 500 L Description: Verbel is Deceiving and Imaginative. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 8 (40%) Intelligence: 12 (60%) Power: 18 (90%) Charisma: 7 (35%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 11 Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 70% Loyalty (Feathered Horse Queen) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: Ernalda - Initiate - Rune Points: 1 Elemental Runes: Moon 60% Darkness 20% Fire/Sky 10% Air 40% Power Runes: Beast 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 16% Drive (Chariot) 5% Jump 24% Ride (Horse) 40% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 45% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Pure Horse Tongue) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 35% Bureacracy 0% Celestial Lore 10% Cult Lore (Ernalda) 20% Cult Lore (Orlanth) 0% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 55% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 65% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 20% Treat Poison 10% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 30% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 45% Search 30% Track 10% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 60% Battle Axe 10% Broadsword 20% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 30% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 40% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 30% Spirit Magic: Shimmer (4pts) Second Sight (3pts) Rune Spells: Charisma (1pts) Melee Attacks: Long Spear 60% 1D10+1 SR 6 10/10 HP Small Shield 30% 1D3 SR 9 8/8 HP Ranged Attacks: Composite Bow 40% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Verbel ** Runes: Fertility Beast Moon Homeland: Grazelands, Occupation: Chariot Driver, Initiate of Cult: Ernalda STR: 11, CON: 10, SIZ: 12, DEX: 8, INT: 12, POW: 18, CHA: 7, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 70%, Loyalty (Feathered Horse Queen) 60%, Cults: Ernalda - Initiate - Rune Points: 1 Runes: Darkness 20%, Fire/Sky 10%, Air 40%, Moon 60%, Beast 75%, Fertility 75%, Skills: Lore (Plant) 65%, 2H Spear 60%, Herd 55%, Spirit Combat 55%, Speak (Pure Horse Tongue) 50%, Scan 45%, Dance 45%, Ride (Horse) 40%, Composite Bow 40%, Climb 40%, Homeland Lore (Local) 35%, Battle 35%, Whip 30%, Listen 30% Spirit Magic: Shimmer (4pts), Second Sight (3pts) Rune Spells: Charisma (1pts) Attacks: Small Shield 30% 1D3 SR 9 8/8 HP Long Spear 60% 1D10+1 SR 6 10/10 HP Composite Bow 40% 1D8+1 SR 4 7/7 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,