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Ardrella Orley-Kin
Full Character
Stat Block
--- Ardrella Orley-Kin --- Runes: Movement Beast Air Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Ardrella Orley-Kin is Alert and Negligent. She is a Common adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 9 (45%) Size: 11 (55%) Dexterity: 7 (35%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 9 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 4 Movement: Ground: 8 Passions & Reputations: Reputation 5% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% **Cults: Orlanth - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Air 70% Power Runes: Beast 75% Movement 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 9% Drive (Chariot) 0% Jump 16% Ride (Horse) 5% Swim 10% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 15% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 0% Speak (Stormspeech) 40% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 40% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 50% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 15% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 60% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 15% Spirit Magic: Heal (3pts) Strength (2pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Dagger 25% 1D4+2+1D4 SR 10 6/6 HP Medium Shield 30% 1D4+1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 60% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Ardrella Orley-Kin ** Runes: Movement Beast Air Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth STR: 16, CON: 9, SIZ: 11, DEX: 7, INT: 15, POW: 13, CHA: 12, Derived Stats: Magic Points: 13, Damage Bonus: +1D4, Hit Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Devotion (Orlanth) 60%, Reputation 5%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Orlanth - Initiate - Rune Points: 1 Runes: Darkness 20%, Air 70%, Movement 75%, Beast 75%, Skills: Javelin 60%, Animal Lore 50%, Listen 50%, Track 50%, Spirit Combat 40%, Scan 40%, Worship (Orlanth) 40%, Speak (Stormspeech) 40%, Farm 35%, Climb 35%, Homeland Lore (Local) 35%, Medium Shield 30%, Sing 30%, Customs (Heortling) 30% Spirit Magic: Strength (2pts), Heal (3pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Dagger 25% 1D4+2+1D4 SR 10 6/6 HP Medium Shield 30% 1D4+1D4 SR 9 12/12 HP Thrown Javelin 60% 1D10+1D2 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,