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Anastar
Full Character
Stat Block
--- Anastar --- Runes: Air Death Man Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Rune Lord of Cult: Storm Bull Standard of Living: Free Income: 60 L Ransom: 500 L Description: Anastar is Squeamish and Nihilistic. He is a Epic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 12 (60%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 15 (75%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 26% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Darkness 70% Fire/Sky 60% Power Runes: Man 95% Death 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 45% Drive (Chariot) 10% Jump 90% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 45% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 15% Sing 45% Speak (Heortling) 0% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 40% Farm 45% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 20% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 70% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 65% Scan 80% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 85% Broadsword 100% Dagger 45% Fist 60% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 65% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 100% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (11pts) Demoralize (2pts) Dispel Magic (1pts) Detect Enemies (1pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Broadsword 100% 1D8+1+1D4 SR 6 12/12 HP Large Shield 100% 1D6+1D4 SR 7 16/16 HP 1H Battle Axe 20% 1D8+2+1D4 SR 7 8/8 HP Ranged Attacks: Thrown Axe 20% 1D6+1D2 SR 2 6/6 HP Rng 20 Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Anastar ** Runes: Air Death Man Homeland: Sartar, Occupation: Heavy Infantry, Rune Lord of Cult: Storm Bull STR: 14, CON: 12, SIZ: 14, DEX: 15, INT: 16, POW: 14, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Reputation 26%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Darkness 70%, Fire/Sky 60%, Air 100%, Man 95%, Death 95%, Skills: Large Shield 100%, Broadsword 100%, Jump 90%, Climb 85%, Battle Axe 85%, Battle 85%, Scan 80%, Worship (Storm Bull) 70%, Pike 65%, Listen 65%, Fist 60%, Homeland Lore (Local) 60%, Javelin 55%, Farm 45% Spirit Magic: Heal (11pts), Demoralize (2pts), Dispel Magic (1pts), Detect Enemies (1pts) Rune Spells: Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Berserker (2pts) Attacks: Broadsword 100% 1D8+1+1D4 SR 6 12/12 HP Large Shield 100% 1D6+1D4 SR 7 16/16 HP 1H Battle Axe 20% 1D8+2+1D4 SR 7 8/8 HP Thrown Axe 20% 1D6+1D2 SR 2 6/6 HP Rng 20 Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,